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Eco

Eco is a survival MMO where players team up to build civilization and prevent disasters, using natural resources from the fully simulated wilderness. Balance the progression of society with the health of the wilderness, with the ultimate goal of keeping the ecosystem thriving while preventing disasters with increasingly modern technology.

Publisher: Strange Loop Games
Playerbase: Medium
Type: Simulation/Survival MMO
Release Date: February 06, 2018
PvP: Justice System
Pros: +Realistic wilderness simulation. +Player-run economy. +City building.
Cons: -Very slow pacing. -Difficult to play solo. -Network issues.

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Overview

Eco Overview

Eco is a 3D voxel survival/simulation MMO that focuses on the balance of a thriving civilization and a healthy ecosystem. Players use finite resources from a fully simulated wilderness to construct a civilization with other players, where every decision affects the life of countless plant and animal species that reside within the game world. Strict consequences exist for the in-game world, including server-wide perma-death as well as a player-controlled justice system. Players can propose, discuss, and vote on laws to collectively work towards keeping the environment safe, and if those laws are broken the player is tagged as a criminal and can be sought out for punishment by other players. The game's player-run economy is also highly collaborative, as each player can only specialize in a limited amount of skills, making it important for players to interact and share materials to complete high-level goals.

Eco Key Features:

  • Realistic Environment Simulation – enter a world with hundreds of plants and animals that interact and rely on each other in very specific, closely-related ways that can be affected by any action you make.
  • Collaborative City-Building – create buildings with specific purposes that offer bonuses, such as a home that keeps you fed while you're logged off, or a bakery that provides a way to process resources into food.
  • Justice System – collaborate on server-wide laws to the benefit of the whole world, then find and punish players who don't follow them.
  • Player Skills – specialize in skills such as food harvesting, farming, and preparation to feed yourself and the players near you.
  • Technology Research – to learn how to construct new buildings, food, or skills, players must perform research which requires trial-and-error to unlock new technologies that can be shared with anyone they wish.

Eco Screenshots

Eco Featured Video

Eco Official Trailer

Full Review

Eco Review

Coming soon!

Screenshots

Eco Screenshots

Videos

Eco Videos

Eco Official Trailer

System Requirements

Eco System Requirements

Minimum Requirements:

Operating System: Windows 10 64-bit
CPU: Intel i5 6500 3.2 GHz | AMD Ryzen 5 1500X 3.5 GHz
Video Card: Nvidia GeForce GT 640 | Intel HD 540
RAM: 2 GB
Hard Disk Space: 4 GB

Minimum Requirements:

Operating System: Windows 10 64-bit
CPU: Intel i7 9700K 3.6 GHz or better
Video Card: Nvidia GeForce RTX 2070 | AMD Radeon RX 5700 XT
RAM: 16 GB
Hard Disk Space: 5 GB

Music

Eco Music & Soundtrack

Coming soon!

Additional Info

Eco Additional Information

Developer: Strange Loop Games

Kickstarter Launch: August 7, 2015
Alpha Release Date: November 23, 2015

Steam Launch: February 08, 2018

Development History / Background:

Eco is developed and published by Strange Loop Games, a game developer whose team has over fifty years of experience in the game industry creating AAA titles and educational games. The game launched on Kickstarter with a goal of $100,000 on August 7, 2015, which they received on August 23, 2015, half-way through the campaign. By the end of the campaign on September 9, they raised $202,760 USD which meant that two stretch goals were added to the game: Land Ownership and the Player-Run Justice system. With a prototype already in-hand, their Alpha was released to backers two months after their Kickstarter success on November 23. The game was launched on Steam on February 08, 2018.