What I Look For In MMOs

It’s been a while since I have been able to find a “traditional” MMORPG that I felt I could stick to in the long term. I don’t particularly dislike many of the games I’ve played, but they tend to do a poor job of drawing me in. Maybe the story is poor. Maybe the quests are dull and they bounce [...]

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Divergence Online Devs Diverge From The Truth

Ah yes, the sweet smell of Friday morning MMORPG controversy is like music to my ears. I woke up today and received a Facebook message (professional) from Ethan Ash Cashner regarding a news post from yesterday titled “Divergence Online Has Been Removed From Steam.” Mr. Casner is one of the developers for the aforementioned sandbox MMORPG. He asked MMOs.com to [...]

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MU: Origin Closed Beta Impressions

“It’s been a long time since I’ve played a game that plays this much of itself,” I thought as I played MU: Origin’s Closed Beta. The game can auto-path, auto-battle, run dungeons, and even open NPC dialogue. You’re not exempt from inventory management, skill management, upgrading items, or pressing the Accept button on NPC dialogue, but you could easily leave [...]

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eSports Weekly 01/25/16

This week’s hottest eSports news and highlights for League of Legends, CS:GO, and Dota 2. Expect spoilers! Contents (Click to Jump to Section) League of Legends NA LCS EU LCS LCK LPL Counter-Strike: Global Offensive Dota 2 League of Legends  NA LCS: Immortals remain undefeated, NRG and TSM look strong, and every other team show inconsistency. EU LCS: Elements, G2 Esports, Team [...]

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The Weekly Raid: Which Franchise Should Be Turned Into An MMO?

MMOs built with familiar characters, settings, and stories draw in players thanks to their established franchise. Games like Star Wars: Knight Of The Old Republic, Lord of the Rings Online, and World of Warcraft. But those are a handful of examples. There are innumerable untapped universes brimming with novelty. Considering the success of Elder Scrolls Online I can support a Fallout MMO. [...]

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Does Story Matter In MMOs?

Perhaps sparked in part by my playthrough of The Witcher 3, the game that I believe simply outdid every story-based RPG ever created, I have recently begun to question story elements in MMOs. Stories are great for linking together structured content and providing some sort of “purpose” for taking part in this structured content. “It isn’t just a quest grind!” [...]

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