Bless Unleashed Improves PC Version Control Scheme Ahead Of The Next PC Closed Beta Test

bless unleashed wooden bridge bannerNeowiz and Round 8 Studio have taken note of the community’s feedback during the first Bless Unleashed closed beta test on PC in September and are working hard to address them in time for the second closed beta test. According to the developers, most of the feedback centered around the control scheme and the team have made changes accordingly.

One of the more important changes to the controls is the need to hold down keys to activate certain skills. These skills have been changed to toggle input and the system recognizes the keypress as a hold without the need to hold the key down. There will still be a bit of lead time before the skill activates just as if you were holding the key.

“When using a skill, the key is not pressed continuously like the Hold Key, but rather when the key is pushed once, it is recognized as a Hold, and the skill is automatically activated after the required time elapses.”

The devs have also added the ability to customize keybindings and bind actions to the Mouse 4 and Mouse 5 buttons, as well as any other buttons on the mouse. The team has also increased out-of-combat sprint time while Sprinting has been changed from a toggled action to a hold.

Additional changes include the addition of an auto-run toggle, a slot system to replace the belt scroll for items and potions, and UI improvements to make it more suited for PC. You’ll find the full list of changes on the Steam Community Page.