EVE Online Previews Ship Manufacturing Changes Coming In April

eve online rolling thunder update bannerCCP Games will be making significant changes to ship manufacturing in EVE Online in next month’s update with emphasis on changing and updating the material costs required to manufacture Tech 1 ships. The update will also introduce new industry components that will be required to manufacture battleships, capitals, and supercapitals.

“Requirements for a given ship will be determined by a variety of factors, including tech level, ship category, hull type, size, and purpose, among other things. Based on these factors, each ship will be given a tier, and their material costs updated accordingly.”

According to the devs, the upcoming changes will offer a more in-depth manufacturing progression, allow for better compartmentalization between the manufacturing process of different ship types and tiers, increase the importance of wormholes, and will have a positive impact on the current proliferation of capital ships in the game without affecting the subcapital ship market. As expected, the planned industry changes will also have a significant impact on the game’s player-built economy due to changes in the pricing of various items and manufacturing costs.

The industry update will be rolled out in two parts with the first one arriving in mid-April. The first part will introduce the updated blueprints along with the new reaction and components. This will allow players to start the necessary preparations before the new ship manufacturing requirements go live a few weeks later.

Details can be found on the EVE Online official site where you’ll find a lore piece supporting the necessity of the upcoming changes. Players who want to crunch the numbers can find the new component and manufacturing costs in this Excel file while the Static Data Export files can be found here.