Guild Wars 2 Brings Back Living World Season 1 Ep. 4: Tower Of Nightmare

guild wars 2 fantasy mmorpg tower of nightmare group art

ArenaNet has relaunched the fourth episode of Guild Wars 2’s first Living World season in line with their efforts to bring older content up to par with more modern gameplay mechanics. Episode 4 sees the Tower of Nightmare return to Tyria as a permanent addition to the base game, allowing players to take on the challenge whenever the mood takes them in both private and public versions.

“New trouble is growing in Kessex Hills. Carefully hidden by magic, the krait have been working tirelessly on a terror unlike anything seen before in Tyria. Marjory Delaqua and Kasmeer Meade are investigating the illusory curtain that’s cloaking part of Viathan Lake, and they need your help! What secret lies behind the veil?”

As with previous Living World episode relaunches, players will be able to complete the new achievements in addition to the existing ones included in Episode 4 to earn various rewards. These include the new Antitoxin Gloves and Lucid Dreamer’s Dagger.

Since the Tower of Nightmares will now be permanently housed in Kessex Hills, the visuals for the area have also been adjusted accordingly.

Episode 4: Tower of Nightmare arrives alongside several fixes, including a fix for the DirectX 11 crash, bugged achievements, several profession skills, and the Harvest Temple Strike Mission exploit. Details can be found in the full patch notes on the Guild Wars 2 official forums.

Guild Wars 2 Living World Season 1 Return – Tower of Nightmares