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Darkeden

Darkeden Cataclysm is a dark fantasy MMORPG where players are fighting in Eden for everlasting power or simply to survive. Choose to be a human Slayer, Vampire, or Mother Nature's guardian.

Publisher: G&G
Playerbase: Low
Type: MMORPG
Release Date: 1997 (Relaunched June 8, 2016)
Pros: +Dark fantasy theme for vampire lovers. +Three unique races with different skills and abilities. +Vehicle system that allows for faster travel.
Cons: -Poor English translations. -Graphically outdated. -Poorly designed UI.

Overview

Darkeden Cataclysm Overview

Darkeden Cataclysm is a dark fantasy MMORPG developed by Softon and published by G&G. Softon is known for the famous isometric Darkeden originally released in South Korea in 1997. Darkeden Cataclysm is a relaunch and features the same isometric graphics, but with some updated features. The game is about the battle for humanity's birthplace, Eden, and the power to eternal life. The battles and wars waged take place in Eslania, a fictional European country. Players can choose from three races: human Slayers, Vampires, or Ousters (Mother Nature's guardians). Each class has unique active and passive skills, abilities, and classes. Players must master fighting in cyclical time, as day/night affects stats and fog of war for each race. Other features include a vehicle system that offers helicopters, warp tunnels, and motorcycles, and a clan system.

Darkeden Cataclysm Key Features:

  • Dark Fantasy Themed – players who love dark fantasy will want to try their hand at Darkeden. The world is engulfed in war and vampires.
  • Three Unique Races Darkeden Cataclysm features three unique races: Slayers, Vampires, and Ousters. Each race has their own skill trees, active/passive skills, and classes.
  • Vehicle System – zip around the map on various vehicles, from atop a motorcycle or through a warp tunnel.
  • Join a Clan – band together with friends and fight in epic battles as a team.
  • Day/Night Effects master the timing and strategies affiliated with day/night effects in combat.

Darkeden Cataclysm Screenshots

Darkeden Cataclysm Featured Video

Full Review

Darkeden Cataclysm Review

By, Erhan Altay

Darkeden is a Korean game originally released way back in 1997, making it older than Cronous or Red Stone. Even after twelve years the game is still in service, proving it has lasting power. Perhaps this is why JoyMax recently acquired the international license and re-launched the game in early 2008. Darkeden was developed at a time when 2D action RPGs with isometric camera views and gloomy graphics were all the rage. The mega hit Diablo was released the same year, and the two games have many similarities. Darkeden in the 21st century is really a love it or hate it game. If you can entertain the thought of playing a twelve year old game, read on. Otherwise, I wouldn’t hold it against you for stopping here.

Vampire vs Slayer vs Ouster

Darkeden has three playable races and each is fundamentally different than the others. So while the number is not impressive, the variety is actually greater than in most games. The character creation process itself, however, is as impressive as you would expect from such an aged game. Players chose their gender, (Ousters are all female), a portrait, and their character’s skin/hair color. Even with this slight color option, all players end up looking nearly identical. Each race has its own way of distributing stats at the beginning. Slayers must ‘roll’ for their stats until they get a distribution they are content with. Vampires all have the same default stats, while Ousters must manually allocate their stat points between the game’s three stats: Str, Dex, Int. After this short process, players are ready to enter the country of Eslania where the war rages on.

Horror Meets Apocalypse.

Each race has its own starting area, which can vary a lot in terms of atmosphere, but the game’s general themes are horror and dystopia. The parallels between Darkeden and Diablo continue in more than setting -movement and combat are identical, as are many interface and graphic elements. For example, when players target a monster, it becomes highlighted in red and its health bar appears over its head. This must havebeen copied completely from Diablo. I’ll talk more about the game’s PvP elements, but it’s important to bring up some of the racial differences now. From my experience, the Ouster is the easiest class to play since her progression is similar to many modern MMORPGs. Killing monsters awards experience and at each level players receive three stat points and one skill point to distribute. Skills are organized like a tree – by learning skills on the top, you unlock more powerful ones. The experience rate is very accommodating; my Ouster leveled up after every kill for 3-4 levels, and even after that things didn’t slow down much.

Racial Differences

The differences between the races don’t stop with stat distribution. The way they progress throughout the game is also radically different. Slayers gain ranks in skills as they are used. For example, fighting with a sword will increase a slayer’s melee skill, using a gun will increase their ranged skill, and so on. There are a total of five skills available to the Slayer, each with a maximum rank of 150+. Vampires don’t gain rank in skills, instead they receive new skills at certain levels, but their stats increase as they fight. As I mentioned earlier, Ousters are the more traditional class; they receive stat and skill points each level to distribute as they like. The three races also have different equipment slots, which adds even more depth to the game. Slayers and Ousters can equip weapons, shields, helmets, pants, belts, gloves, and so on, while Vampires cannot equip weapons but can equip several rings and amulets at once.

Zombie Hordes

The enemies you’ll be grinding off are the same no matter which race you play. The same humanoid mobs are located all over the world and have random names, which leads me to believe they are former humans who are now zombies. Grinding off these zombies is repetitive task, as they offer little challenge and are all alike. Luckily, the experience rate seems to be set very high, so it won’t take much grinding before you’re ready to participate in PvP, the main component of the game. There are quests in Darkeden, but they are not very in-depth. The first quest I had to complete was ‘reach level 6.’ This sort of quest does little to build up the game’s backstory, but the publishers don’t seem to be interested in that sort of thing. Much of the NPC dialogue is illegible because of the poor English translations, and the help guide is, remarkably, still in Korean! You’d image that after ten years one of the English version license holders would have bothered to translate the game.

Holy War

The main draw of this action-horror RPG is its unique PvP system. Almost the entire world, save for towns and small green patches called ‘safe zones’, has open PvP enabled, meaning players can attack one another any time. There are no penalties for PKing, which means low level players must always be ready to flee at the sight of stronger characters. Additionally, each of the races has a preferred time of day when their abilities are magnified. During night hours (in-game) Vampires receive a buff, while daylight offers Slayers and Ousters a bonus. Another unique feature in the game is the ability to change races while playing. This is done either voluntarily or as a penalty. If a vampire (AI or human controlled) bites a Slayer, that player will turn into a vampire unless they are cured within 12 hours. A Vampire can change his or her class by talking to an NPC in town. Ousters are the only race that cannot switch to another race. Darkeden is certainly unique, and the fact that so many old school games like Mu Online and Dragon Raja are still around prove that there is still a fan base for the genre.

Final Verdict: Poor

Darkeden is too old to recommend when there are free games that offer so much more. The fact that Darkeden’s free features are much more limited than the average F2P MMORPG is hard to believe but true. While it doesn’t earn a general recommendation, it’s still worth checking out for those who are knowingly looking for an old school game.

Screenshots

Darkeden Cataclysm Screenshots

Videos

Darkeden Cataclysm Videos

DARKEDEN RPG gamengame

System Requirements

Darkeden Cataclysm System Requirements

Minimum Requirements:

Operating System: Windows XP
CPU: 2 GHz
Video Card: any 64 MB VRAM card
RAM: 1 GB
Hard Disk Space: TBA

Official system requirements have not yet been released for Darkeden Cataclysm. The requirements above our based on our experience and will be updated when official numbers become available.

Music

Darkeden Cataclysm Music & Soundtrack

Coming Soon!

Additional Info

Darkeden Cataclysm Additional Information

Developer(s): Softon
Publisher(s): G&G (Game & Game)

Open Beta Release Date: June 8, 2016

Development History / Background:

Darkeden Cataclysm is a dark fantasy MMORPG developed by Softon and published by G&G. G&G usually handles open beta testing only, and the game is likely to be published via another party upon full release. Softon is known for the famous isometric Darkeden originally released in South Korea in 1997. Darkeden Cataclysm is a relaunch of the game. Open beta testing began for Darkeden Cataclysm on June 8, 2016. G&G Servers are unavailable in South Korea, Germany, and China.