ArcheAge Now Allows You To Add Stats To Costumes

archeage-costume-synthesis

Trion Worlds have announced a new feature in ArcheAge called Costume Synthesis. Using Costume Synthesis, players can add stats to their costumes, allowing them to be used functionally as well as cosmetically—sort of.

Players can choose from one of four Basic Costumes—Healing, Magic, Melee, or Ranged—that can be purchased for 200 Prestige in the Guild Prestige shop or for "either 200 Gilda Stars or 100 Merit Badges" from Mirage Isle. The Basic Costumes don't actually affect your appearance, but take up a costume slot. Once you've chosen one that works for you and your class, you can synthesize it to add new effects, such as increased Max Health, Physical Defense, etc. The amount of options available is limited at first, but will increase over time.

In order to gain these stats, the costume has to be leveled to Grand using Synthium Stones, which are crafted from Synthium Shards. As the costume levels, it will be given random statistics from an ever-growing pool. The existing statistics will also increase in power as the amount of experience the costume has increases.

Once you've found a look you like, you can fuse it with the Basic Costume to create a costume that has stats. Should you want to remove it later, you can do so with an Extraction Alembic.

The really bizarre part of the system is that you will have to wash your costume in order to keep the stats active. If you don't use Synthium Soap on the costume every 30 days, it will be as if the costume doesn't have stats until it is washed again. Synthium Soap costs 120 gold at the General Merchant or can be purchased from the ArcheAge store.

You can find a recorded livestream about the feature here.