Wild West Online's Engine Choice Sparks Drama

If you go to the official FAQ on Wild West Online's official website right now, the following vague statement is given in regards to to game's choice of engine. We are using a proprietary licensed engine, designed and developed specifically for open world online games, and we'll cover our technology in more details in the coming months. The engine rendering [...]

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The Problem With MMOs Is The Investment

You’ve probably heard the phrase “the problem with MMOs is the investment” or something similar said a million times by now. Usually, it’s said by people who seem to think that others don’t want to invest in MMOs. It’s said by those who think their time is better spent elsewhere. But I’d like to posit a different hypothesis: People want [...]

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The "WoW-Killer" Will Be A Mobile Game

If there is ever going to be a game that smothers World of Warcraft, it will be a mobile game. That’s if the fabled legend ever comes to pass—and at this rate, it won't be any time soon. I imagine for some readers this is a rather presumptuous statement to make. Afterall PC and console are still minting money, and [...]

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What We Played - April 18, 2017

It's that time again, time to recollect what we've been playing for the past week, and an opportunity to hear from you. We don't just play MMOs—we would be pretty boring if we did—and these weekly posts are our opportunity to share just how far our are horizon's stretch ( a little bit). Let us know in the comments below [...]

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