MMOs.com Podcast - Episode 92: Fatigue Systems, Smedley, Closers, Bless, & More

MMOs.com Podcast Episode 92 - Omer (@remotayx), Erhan (@Ehaltay), Matt (@Mattchuranu), and Sean (@sean_sulliva). This is episode ninety-two of the MMOs.com Podcast and we look at the most recent news and happenings in the MMO and gaming world. As always we started off with the Weekly Raid, "Do Fatigue Systems Hurt MMOs?" After a pretty in depth discussion on Fatigue we [...]

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Foreign Feature: Undefeated Legend Gameplay First Impressions (Levels 1-61)

Undefeated Legend Gameplay First Impressions by Matt Undefeated Legend is a free to play Chinese isometric fantasy MMORPG developed and published by a company called Frozen Lake Network. It features 1000 vs 1000 siege warfare, trade routes, open PvP zones, and more. The core gameplay looks and plays a lot like Chinese browser MMOs available in the West like Felspire, Magerealm, and SAO's [...]

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MMOs.com Podcast - Episode 91: Romance in MMOs, Steam Direct, Revelation Online & More

MMOs.com Podcast Episode 91 - Omer (@remotayx), Erhan (@Ehaltay), Matt (@Mattchuranu), and Sean (@sean_sulliva). This is episode ninety-one of the MMOs.com Podcast and we look at the most recent news and happenings in the MMO and gaming world. As always we started off with the Weekly Raid, "Lets Talk Romance in MMOs". We shared some tales of love and tragedy [...]

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300 Heroes Gameplay First Look

300 Heroes Gameplay First Look by Omer 300 Heroes is a free to play 7 vs 7 MOBA developed and published by a Chinese company called JUMP. It's a blatant rip off of League of Legends and features 130+ famous anime / video game characters as champions. Some examples of playable characters includeMakise Kurisu from Steins Gate, Sephiroth from Final [...]

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For Honor Gameplay First Look

For Honor Gameplay First Look by Omer For Honor is a buy to play retail medieval online battling game developed and published by Ubisoft. The core gameplay mechanics are similar to Chivalry: Medieval Warfare, except with more depth and complexity. It features multiple persistent elements - namely character levels and a territory control system between the game's 3 factions. I [...]

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