Codename CURE is a 3D MMOFPS featuring adrenaline-pumping cooperative play, flesh-eating zombies, and objective-based missions set in post-apocalyptic themed maps.
Release Date: July 17, 2015
Pros: +Fast-paced cooperative play. +Hordes of flesh-eating zombies. +Creepy sounds. +Competent AI.
Cons: -Lack of teamwork when playing online. -Limited Maps. -Maps are too dark. -No tutorial.
Codename CURE Overview
Join the ranks of a highly-specialized team of operatives formed to rid the post-apocalyptic world of the zombie menace in Codename CURE, a free-to-play 3D MMOFPS. Choose from five classes with varying roles in combat and work together with up to five other players to complete objectives. Play as a sniper and support your team from the rear, or gear up as a technician with the ability to install sentry guns designed to mow down the undead. Infiltrate zombie-infested areas to finally cure the world of mindless flesh-eating zombies by blasting them all to kingdom come.
Codename CURE Key Features:
- Action-packed FPS Combat – mow-down zombies with a variety of weapons in fast-paced FPS action.
- Cooperative Play – play with up to 5 of your friends or join games made by other players over the internet.
- Objective-based Maps – play in a variety of huge post-apocalyptic objective-based maps crawling with zombies.
- Five Playable Classes – choose from 5 Team-Fortress based classes with different weapons and varying roles in combat.
Codename CURE Screenshots
Codename CURE Featured Video
Pointman – armed with a shotgun and extended-mag dual pistols make this class the perfect choice for scouting ahead or thinning out zombie swarms.
Support – a defensive class with the ability to deploy supply chests and an essential member of any team. They are armed with a submachine gun and a tactical pistol for accurate fire in close quarters.
Assault – the Assault’s powerful Galil Assault Rifle can quickly dispatch zombies standing in their way. They are ideal as both a defensive and an offensive class.
Technician – an invaluable member of any team because of their ability to deploy sentry guns that can make quick work of a horde of zombies or defend an entrance. They are armed with a shotgun and a tactical pistol to help thin out hordes fast.
Sniper – a zombie assassin that can take out ndead threats before they even come close. Their rifles can also be used at close range when in a pinch, but its low rate of fire won’t do much good against swarms.
Codename CURE Review
By, Marc Marasigan
Codename CURE is a free-to-play 3D MMOFPS developed and published by Hoobalugalar_X, an independent game developer. The game was initially released as a mod for Half-Life 2 before being re-released as a standalone game on July 17, 2015. The game is currently available to play as an Early Access game on Steam.
CURE-ing The Undead Plague
Codename CURE is set in a post-apocalyptic world where flesh-eating zombies have all but taken over the world. To control the zombie menace, a highly-specialized team of elite operatives was formed and given the codename CURE. Players join the ranks of this team and are tasked with “curing” the world of the undead by planting bombs in zombie-infested areas before extracting to safety before the timer runs down. It’s worth mentioning that the game is still in early access mode, or open-beta if you will, so a lot of things might change depending on user feedback. Currently, the game only has one game mode, where players are tasked with planting a bomb in designated locations in four fairly large maps.
Where the F*ck is My Flashlight?!
Codename CURE lacks a tutorial of any kind. For players who’ve played FPS games before, specifically Half-Life and Counter-Strike, this shouldn’t really be an issue. I just wish they would put in even a small tooltip telling you that the flashlight is bound to the Q key instead of the usual F, or that you could even use a flashlight. I probably spent about 15 minutes floundering in the dark taking damage with no idea whether I was getting scratched by zombies or being friendly-fired by my trigger-happy teammate, before I noticed that my teammates had their flashlights on. I then had to check the keybindings just to figure out which key to press. Again, no big deal, but it would have made things a whole lot easier for first time players.
Where Are All The People?
Since the game lacks a tutorial players can just dive right into the action, as long as they can find a game to join that is. Codename CURE doesn’t have any matchmaking system in play so everything is pretty much just joining the first game you can find. The lack of a matchmaking system isn’t really an issue since it can be safely called a casual game, without any PVP mode that requires players to be evenly matched. The problem is that most games on the Join Game list are either full or locked, and the only way to quickly get into the game is to host your own. Not really that hard to do I know, but I tend to just disconnect from the game when I get tired of the map, which I know sucks for the remaining players who, I assume, are automatically kicked from the game. The alternative is to use a dedicated server that the devs have so generously provided. Although setting it up requires more brain power than I’m willing to invest in a casual game. Also, when waiting for other players to join the game, or when playing offline, bots are automatically added to fill the missing slots. The bots tend to be excellent marksmen and will probably be able to kill almost every zombie that appears. They, however, lack the initiative to drop supplies or choose the best place to set-up a sentry gun.
A World of Zombies
As you can probably see from the screenshots above, most of Codename CURE’s maps are crazy dark. Even adjusting the gamma slider all the way to the end doesn’t really help that much. Not really complaining since it gives the game an eerie, heart-pounding atmosphere which is pretty much the goal of every other post-apocalyptic-survival-horror game out there. The game's sounds, both the background music and sound effects, are also awesome. The background music alone can send chills down your spine. Couple that with the unnerving moan/scream of a zombie signaling that a horde is coming your way, along with scratches in the dark and growls that seem to be coming from everywhere, and you’ve got an intense heart-pounding experience. Graphics-wise, the game doesn’t really break any records since it was made using Valve’s Source Engine—the engine used in Half-Life 2—which is over a decade old. That being said, Source is a great engine for FPS game. Even machines ready for the scrapyard can run the game, which is always good in my book. The controls are fluid and responsive which is a must when being chased by zombies in dark, deserted, buildings. The menus and interface could use an overhaul though, because honestly, the interface right now looks and feels like I’m playing one of the earlier versions of Counter-Strike.
Why Am I Doing This Again?
As I mentioned above, Codename CURE is a casual game and lacks a progression system. Sure, fragging zombies is a ton of fun, but after a while you start to ask yourself, “Then what?” At least, Left 4 Dead has a storyline that gives a sense of completion when you get to the end and an emphasis on teamwork. But,the Codename CURE's casual nature makes teamwork all but nonexistent. The game has an in-game voice chat feature which I rarely see being used. Sure, there are players who install sentry guns to help take out the wave of zombies coming your way, and there are also some who gladly take on the support role and keep your team supplied with much-needed ammunition. They, however, are a rare breed. Most of the time your teammates will be running like hell to save their own skins or, worse, closing the elevator doors as soon as they’re safely inside, leaving you facing a horde of hungry undead all by yourself. Not exactly my idea of fun. Looking at the bright side of things, there’s really nothing stopping you from giving them a taste of their own medicine when you respawn in the next safe area.
Err, Where’s The Shop?
Most free-to-play games offer subscriptions, VIP statuses, microtransactions or cash shops of some sort. Surprisingly, Codename CURE has none. How the developers plan to make any money out of the game is anybody’s guess. They might well decide to implement one in the future, but right now players can play the game for free without any catches or microtransaction traps designed to part you with your hard-earned cash. So kudos to you Mr. Hoobalugalar_X!
The Final Verdict – Good
Honestly, Codename CURE can’t really compete with other Survival-Horror games out there. Nevertheless, it’s still a fun casual game you can play with friends through LAN or with other players the world over through the internet. Good graphics, simple fluid controls, and outstanding audio make this a very solid game. Adding a few more game modes and maps in the near future, as well as a progression system, would definitely make the experience a whole lot better.
Codename CURE Videos
Codename CURE System Requirements
Operating System: Windows XP
CPU: Pentium 4 3.0 GHz
RAM: 1 GB RAM
Video Card: Nvidia GeForce 6 series / ATI Radeon 9600
Direct X: DirectX 9.0c
Hard Disk Space: 4 GB available space
Operating System: Windows XP / Vista / 7 / 8 / 8.1 / 10 (64 bit)
CPU: Intel Core 2 Duo 2.4 GHz or higher
RAM: 2 GB RAM or more
Video Card: Nvidia GeForce 9 / ATI X1600 / Intel 4000 or higher
Direct X: DirectX 9.0c
Hard Disk Space: 4 GB or more available space
Codename CURE Music & Soundtrack
Codename CURE Additional Information
Game Engine: Source Engine
Release Date: July 17, 2015
Development History / Background:
Codename CURE was initially released as a mod for Valve's hit FPS Half-Life 2, before being released as a standalone game. The game is currently available as an Early Access game on Steam. Codename CURE is set in a post-apocalyptic world where an elite group of military personnel, codenamed CURE, is formed to rid the world of the zombie infestation. Players engage in cooperative FPS missions to plant bombs in the designated area of the map and safely exfiltrate out of the compound.