1 Star2 Stars3 Stars4 Stars5 Stars (21 votes, average: 3.62 / 5)

Fishing Planet

Fishing Planet is a sportsfish simulator that places players at various locations across the United States. Cast your line and catch a huge variety of fish, using an assortment of equipment in a soothing, realistic experience.

Publisher: Fishing Planet LLC.
Playerbase: Medium
Type: Fishing Simulator
Release Date: August 11, 2015
Pros: +Realistic simulator. +Large customization options. +In-depth parameter choices.
Cons: -Long load times. -Lackluster tutorial. -Some random crashes.



Fishing Planet Overview

Fishing planet is a realistic sport fishing simulator that places players on the muddy shores of locations scattered across America. Cast your line into gentle waters and reel in a variety of fish, using patience and practical knowledge to successfully bag them. A huge assortment of gear is available to purchase; customize your loadout to catch particular fish, using the right rods, bait, and line to make the catch. Earn experience from every fishing trip and level up, unlocking new areas of the map, and earning money to purchase more equipment. Catch trophy-sized fish and rise to the top of the leaderboards, showing off your dedication and perseverance.

Fishing Planet Key Features:

  • 32 Fish Species -  a huge assortment of fish swim in the waters of Fishing Planet, from Catfish to Pike.
  • 7 Locations - Travel across North America and fish in varied environments, taking advantage of weather conditions to reap the largest number of fish you can.
  • Huge Equipment Loadout - Purchase new gear and equipment to make fishing easier, opening up new opportunities.
  • Leaderboards - make the biggest catch and rise to the top of the leaderboards.
  • Relaxing Atmosphere - immerse yourself in a soothing atmosphere and relax while fishing.

Fishing Planet Screenshots

Fishing Planet Featured Video

Full Review

Fishing Planet Review

By, Sean Sullivan

I can’t say I have an affinity for fishing. Sitting under a baking sun, patiently awaiting a tug at the line only served as an excuse to drink low-quality beers before 10 AM. My stories typically ended with my fishing pole wrapped around a low-hanging branch. But, with the release of Fishing Planet I no longer have to worry about slicing my hand on taut wire, and ending my day as an oversized mosquito bite. I can drink from my desk, and catch a fish without every dirtying my hands with my bait’s viscera.

Casting 101

Fishing Planet may be the ultimate fishing simulator, presenting realistic environments, a huge selection of equipment, and calm waters to cast your line. After choosing a location to fish, I walked towards the flowing Mudwater River donned in a thick flannel. Drawing my rod I cast holding left-click and watched my float’s buoyancy become still. A float indicator in the center-right of your screen will jiggle to indicate a tug at the hook, prompting you to reel it in. Holding right-click straightens the pole to create tension, while left-click draws in the line. But strike too early and you’ll lose your catch. My float bouncing like a twerking clubber, I drew in a 1 lb White Crappie and it proved surprisingly satisfying.

Back To School

The game introduces you to its mechanics through a convoluted keyboard layout that fails to explain its intricacies.. While the tutorial does highlight some core elements, it leaves the question of proper equipment entirely up to players to investigate. While this may not frustrate sportfishing enthusiasts, it can be flustering for inexperienced city-dwellers such as myself. What I believed to be a simple cast and reel fishing game is a complex simulator with countless variables to monitor when pursuing a catch. But Fishing Planet expects its playerbase to be familiar with nuances prior to launching the game.  

Not Cast And Reel

Fishing Planet is not a game of cast and reel, but one that heavily depends on your equipment loadout. There’s a huge amount of customization, from your vest to the bait you use. Some items don’t provide evident advantages, such as the difference between Mono .005” line and Mono 0.010” line. I had to head to the Wiki to grasp the equipment’s attributes, learning that choosing the right line is paramount to catching fish in particular environments.

All I knew upon launching the game is that bait matters. Bread’s going to attract smaller, non-filling fish, typically thrown away, and maybe a catfish if you’re lucky. Whereas worms seemed to pose a better chance of reeling in a fitting meal. But I didn’t understand the variety of rods, or how speed at which you reel fish determines a successful catch. But I did learn about negotiating shallow waters. Fishing near some reeds I had to adjust my leader setting from 60 inches to 18; the float was hitting the mud, causing it to rest horizontally. Adjusting, using O and P, I reset the line and went on a Bluegill catching spree.  

Water Around The Rock

Catching fish allots experience, translating into levels. The more experience you gain the more areas of the world you’re able to travel to. It’s divided  into 7 areas scattered across the United States. Starting off in Missouri you can then travel to Emerald Lake, New York at level 5. And within each area there are various locations. At Mudwater River you can choose between two spots on the river: Pike Challenge or Last Long Days of Summer. They’re within walking distance and while they don’t offer any advantage over the other, the option to change your immediate environment adds an immersive quality, placing you on the river bank.

And each area is divided into days, 1- 5. Each of the weekdays has its own weather pattern, whether it be cloudy or sunny, cold or humid. And weather conditions determine how active fish are at different times of day. Day 1 in Missouri is a bright, sunny day, so fish are most active in the early morning and late evening, before the Earth is cooked in the sun’s rays. Whereas the weather on Day 5 is cool and overcast, so the fish don’t become more active until the late afternoon. The time changes as you fish while locked into an area,  so must be consciously aware of your watch if you plan to fill your Fish Keeper.

Zen Planet

Fishing Planet is a peaceful experience with a meditative quality, set to the music of chirping birds and the occasional buzzing mosquito. The opening song is a fantastically smooth strumming guitar with spanish overtones, gently guiding you into the game. It’s a calming atmosphere that is accentuated by the game’s crisp visuals.  

You can see the tension in the line as ready to cast, before it gently rests in the water, swaying slightly with the ripples. If you move your rod, the line breaks the water tension, a subtle effect that adds an awesome immersive quality. And water effects themselves are beauteous, reflecting vegetation and in a constant station of motion like a lazy river. The occasional concentric break in the flow indicates life stirring just below the surface, with only your hook able to penetrate the hidden world. But the fantastic presentation comes at a cost.  

Initial loading times are quite long, over a minute, and oftentimes I was afraid the game had crashed. Considering fishing is a test of patience perhaps the long loads foreshadow the experience; I was able to read through a good portion of Kafka’s The Trial waiting. While the soothing melody warded my impatience, the song eventually became incessant.

Hermit Crab

As for now “Multiplayer” only refers to a global chat box limited to each area of the world. There are future plans for Steam friends list support, but whether or not two players can stand next to each other and fish is a mystery. It doesn’t seem like a necessary feature. Gameplay is an isolated experience and competition is already relegated to leaderboards. There’s little incentive to place players together, unless new competition-oriented gameplay modes are introduced, such as an isolated timed-duel, where players catch a number of fish in a session and whoever catches the biggest fish wins.  

For now, the chat log is full of helpful players explaining the game’s mechanics to bewildered beginners. It’s a solid community, because the people playing are enthusiastic about fishing. Fishing Planet is not a game designed for the masses, but targets a niche audience, creating a robust playerbase that’s passionate about the game.   

Fishing Finances

Everything in-game is purchasable through earned currency. The main reason to spend money is to purchase an experience buff, as leveling up can be excruciatingly slow. You have to allow yourself to become absorbed into Fishing Planet’s world to advance. But by doing so, you earn money for each fishing excursion. It costs in-game money to travel to a fishing spot so you want to offset the cost of traveling with the fish you catch. Otherwise, you end up spending more money then you make and your bank account is quickly drained of funds, like a college student with their first credit card. It’s best to spend wisely or you’ll end with no bait, and forced to dig through muddy shores for worms.   

Final Verdict - Great

Fishing Planet does exactly what it sets out to do, create a realistic fishing experience that is both serene and rewarding. It powers forward through anticipation for what scaled creature may be tugging on your line while, rewarding the intermittent downtime with a calming atmosphere. It is the type of game that could excel through virtual reality. If you’re a fan of sport fishing or have been waiting for the perfect fishing simulator, go cast a line in Fishing Planet.  


Fishing Planet Screenshots


Fishing Planet Videos

Playlist: Fishing Planet

System Requirements

Fishing Planet System Requirements

Minimum Requirements:

Operating System: Windows XP, Windows Vista, or Windows 7
CPU: Dual-Core 2.4 Ghz
Video Card: Graphics Card Intel HD4000 or higher
Hard Disk Space: 12 GB

Recommended Requirements:

Operating System: Windows XP, Windows Vista, or Windows 7
CPU: Quad-Core 3.0 GHz
Video Card: Graphics Card with 2 GB Video RAM (Nvidia Geforce GTX 660 or equivalent)
Hard Disk Space: 12 GB


Fishing Planet Music & Soundtrack

Coming Soon...

Additional Info

Fishing Planet Additional Information

Developer: Fishing Planet LLC
Publisher: Fishing Planet LLC

Engine: Unity

Steam Greenlight: June 06, 2015
Steam Release Date (Early Access): August 11, 2015
Release Date: August 11, 2015

Development History / Background:

Fishing Planet is developed by Fishing Planet LLC. The game was posted to Steam Greenlight on June 06, 2015 and subsequently greenlit on June 12, 2015, and solidified a spot on the Steam Greenlight Top 100, in only 40 hours. Within a week Fishing Planet was in the Steam Greenlight Top 10. A build of the game was sent to Steam for approval on July 31, 2012. Fishing Planet was officially released as an Early Access title through Steam on August 11, 2015. New features continue to be added as the development team refines the game.     



  • how can you even give a full review on a game that is still in beta lmao wow what retardation oh there is such and such amount of places and such and such amount of fish types and blah blah blah all of which is subject to change they are adding more places they are adding more items everything about the game will be different once its full release and this will be a pointless and already is a pointless review terrible review the game will be even way better than it already is in the near future what retardation

  • Well. For those that like fishing, you finally have a free to play fishing MMO option! Not exactly my cup of tea, but I may try it just for fun anyway!

  • This game can be fun at times but, I have played for a week and have run into Three MAJOR Problems with it. First off, money is everything and if you do not have it you can not go fishing at all. Secondly, licenses are out of this world expensive and are not even a sure thing that you can even fish and keep all of the fish you catch. The game forces an upgrade of equipment to keep certain fish of a certain weight along with a purchase of another more expensive license to keep anything over 2lbs. Third,It is not a simulation but rather a game that is far from realistic.

  • Sadly this game is one of those... Pay to Win (PtW) type games. The game is design cause you to spend more money than needed... examples: line breaks more the USA Congress; you can spend too long in waiting to get a fish (in game time) witch can cause you not to gain money; not all bait work without telling you want bait works for what fish (in results, you lose money). This game has been in beta far too long. How it still shows "very positive" ratings means the ratings are rigged. If the game maker wants to go from F2P to paid, then so be it. This PtW tripe is so unethical.

    • Are u kidding me? Pay to win against who? Your fishing against yourself. And yeah some baits dont work... cause in real life they dont work. Just becase you dont know how to fish in the game, doesnt mean it deserves your absurd response. Learn to fish, then leave a response. If your breaking lines and waiting to long for fish... ur doing something wrong, dont blame the game.

      • There are DLC's. To get the players to buy them, they need to make it so, you have to pay to fish properly. As comments have said, if you go broke, you cannot fish. PtW is not against anyone, but your own wallet.

        Breaking a line can be done anytime and with any size fish in the game. Many videos on YouTube have complained about this very thing.

    • Oh and in beta for too long!? Haha really? If crying about getting to play a game early before its final release... dont play them... dont knock the game or the devs.

      • The game has been in beta "early access" for years now. When will it crawl out from under the porch and play with the big dogs. It is like the developers stopped working on the game and just add a "holiday" event or the like every now and then. There are a lot of games on Steam that are F2P and end up being PtW.

  • I played the game from the start before steam when it first arrived over 3 years ago. It was then totally F2P and it almost felt guilty that the game had no revenue for development other than the DLC content which prob supported it quite well actually. A lot of guys bought them as a thank you for bringing a fresh new approach to fishing games.
    The game like all EA games was buggy but it didn't seem that it needed too much done just tweaks here and there and they would be on the right path.
    Then the game hit steam 2015 and went in a totally different direction to the road map that was given in the pre EA. Have to laugh was in closed beta for over a year and then they call it EA As if too suggest this is day 1. That right there should tell you a little bit about the people behind this game.
    The game went in to limbo with months not just without any added content but not even bugs were being fixed that we had from 2014 as later we found out this was down to them chasing the $$$ carrot of a VR version.
    They had a small team and tried to split it between the 2 projects and ultimately made an epic failure. VR doesn't work and nobody is coming forward with ideas on how to fix it. IMO they sunk some serious cash in that project and ended up with little or no budget going forward. So this was kind of the life of FP for 2 years with the odd update clearly rushed to quell an irritated community. Which of course made things even worse.
    Fast forward 2 years and the state of play is they are in crisis financially. I sat this as it is the only explanation for the complete nause up they have made with the 2017 0.7 update. DLC content deleted or modified then packaged for resale as something different. Everything now is nerfed to the point of making it buy this and buy that or your advancement will be non existent . Unethical choices well border line fraud and greed is the nature of the day in FP. Disagree and your banned on the forum. I do not believe steam chart is worth even having it is corrupt. Promoting fake games. Evidence is 55% of recent reviews were negative and mixed overall since the new patch in January. Suddenly it is now all mostly positive . Complete nonsense. I will challenge anyone to call this a positive reviewed game. Go too the forums and read for yourself. The game is kept on a frayed thin thread due to Flagship Fanboi that will have nothing bad said about the game. Even constructive well argued points for helping the game are jumped on as just negative.
    I had high hopes for this game being disabled and unable to persue my lifelong passion as an angler both as a hobby and as profession. But they dropped the ball a long time ago. The intro they boast is 10% accutare and 90% wishful thinking. If the game is still here this time next year without some major u-turns and hiring Devs that actually know something about angling I will be amazed. 3 years ago I would of rated it 5/10 with very promising future. As it stands now 2/10 and that is based on it's interpretation of the topography and natural surroundings. As for the fishing simulator tag well obviously that was a tongue in cheek idea from a woeful dev team who don't know the subject matter and are on a cash grab for a game ready to go belly up.

  • Recent updates have started to force the Cash Shop on the players. For example, the permanent fishing licenses used to be purchasable with in-game currency, but have now been made only purchasable with premium currency. They also lowered how much in-game currency you can get for selling your fish, so it's harder to break even. I would like MMOs.com to revisit this game and reevaluate it if they have the time.

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