PUBG Designer Brendan Greene Says Goodbye To Battle Royale To Explore Other Game Ideas

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Battle Royale games have been dominating the market for well over a year now with PlayerUnkown’s Battlegrounds propelling the genre to new heights when it first came out in 2017. Since then developers and publishers have been trying to emulate PUBG’s success. Epic Games developed a last man standing mode for Fortnite, Activision came up with Blackout for Call of [...]

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SpatialOS VP Says Platform Can Support 20K Concurrent Players In A Seamless World

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SpatialOS launched in 2012 with the mission to “Create Previously Impossible Games”. Improbable’s innovative cloud-based computing platform has given developers the ability to create large, persistent, real-time virtual worlds which can support thousands of players at the same time. The platform is already widely in use by MMOs such as Worlds Adrift, Chronicles of Elyria, and Seed. In an interview [...]

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Mobile Gaming is Huge: Fate/Grand Order Made $3B Since 2015. Entire Metal Gear Franchise made $2.5B Since 1987

Sensortower reported earlier this month that lifetime sales of Fate/Grand Order since its 2015 launch topped $3B globally, with the vast majority of that coming from Japan (82%). While this figure is impressive it does require some context to fully understand. The Metal Gear franchise since its release in 1987 sold ~49.2 million units worldwide. At an average selling price [...]

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Apple Reveals New Game Subscription Service Called Apple Aracde

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Just a week after Google’s Stadia reveal, Apple has just announced their own multi-platform game subscription service called Apple Arcade. According to the press release, Apple Arcade will feature “over 100 new and exclusive games”. These include original creations and releases from well-known developers such as Hironobu Sakaguchi, Ken Wong, and a whole lot more. “The App Store is the [...]

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Superdata Releases Digital Games Report for February, 2019: Hearthstone Revenue down 52% Year over Year

Superdata Research released their Worldwide Digital Games Market report for February 2019. The highlight for the report is that Apex Legends had the best launch month of any free to play game ever, earning ~$92 million in its launch month and taking the #6 spot on the list of highest grossing PC games. Dungeon Fighter Online and League of Legends [...]

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Tencent Reports that PUBG Mobile is the Most Popular Game in the World (ex-China)

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Tencent, the Chinese gaming giant that owns League of Legends, Arena of Valor, and Fortnite reported their Q4 2018 earnings report today and besides reporting huge revenues and profits the company said that PUBG Mobile was the most popular game in the world (excluding China). This is interesting because Tencent owns League of Legends and Fortnite and still said PUBG [...]

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Nexon Narrows Down List Of Bidders, Tencent And Kakao Still In The Game

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Since South Korean gaming company Nexon went up for sale in January, we’ve been keeping a close eye on who will be submitting bids for 98.64% controlling shares of the $8.9 Billion company. So far, a number of high profile companies have already joined the bidding war including Amazon, Electronic Arts Entertainment, Kakao Corp., Comcast, and the Tencent, NetMarble, and [...]

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Funcom Reports Record-Breaking 2018 Revenues; Announces Exclusive DUNE Development Deal

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Funcom has just published their fourth quarter financial report and investors couldn’t be happier. The Norwegian video game developer reveals 2018 to be their most profitable year ever. According to CEO Rui Casais, the studio’s success is largely due to the official launch of Conan Exiles in May last year. “2018 is our best year to date. A year marked [...]

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