Mortal Online 2 Rolls Back Servers By 24 Hours, Patches In New And Improved Login System

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It’s been a very busy week for Star Vault as the team continues to work on addressing Mortal Online 2 launch issues. To add insult to injury, the dev team was forced to roll back the servers by 24 hours to remove corrupted data and allow them to apply the necessary fixes.

“While the Dev team is working on the issues and server, I will inform you of what is happening. Right now, they are performing a 24-hour rollback on the servers. What will happen is 24 hours since the server went down, ALL progress will revert to 24 hours earlier. This includes Nave and Haven. The reason this is being done is that the issues were deep. Joe is currently applying a fix to the servers and queue to fix the last patch problems. This could not have been done without the server rollback due to how ‘corrupt’ things were. I currently do not have an ETA. If you created a character during that period, they will not be around. If you deleted a character during that time, they will return. I will repeat I do not have an ETA while the devs ensure things will go smoothly.”

The servers are now back online and the queues are once again flooded with thousands of players trying to login. The good news is that the team recently introduced a new login system that will allow players to see where exactly they are on the queue.

“You can now see your position and an estimate of the time you will have to wait. The new system also keeps connections alive in a better way. Part of this change made the “logging in” sequence longer but just let it do its thing and you should correctly connect. You also keep your spot in the queue for much longer now. If the game crashes while you are in the middle of the queue you now have 10 minutes to login to keep your spot.”

The latest patch also adds more roaming bandits in Haven and new gatherable resources in Myrland while also fixing several known bugs. The full patch notes can be found on the Mortal Online 2 Steam page.