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Closers

Closers Online: Dimension Conflict is a 3D anime style action MMORPG with instanced missions and a MOBA inspired PvP mode. Play as an agent gifted with psychic powers and save Seoul from dimensional monsters rampaging across the city!

Publisher: En Masse (NA / EU)
Playerbase: Medium
Type: Action MMORPG
PvP: MOBA mode
Release Date: November 13, 2017 (NA Early Access)
Pros: +Stylish cell-shaded graphics. +Fully voiced dialogue. +Great cutscenes and emphasis on story.
Cons: -Missions must be replayed on multiple difficulties. -Minimal appearance customization. -Gender locked characters.

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Overview

Closers Overview

The year is 2020 and dimensional monsters have invaded the world for the second time. Only agents known as Closers have the psychic abilities required to defeat these monsters and close the Dimensional Gates from which they arrive. Closers centers on the story of The Black Lambs, a group of high school students who also happen to be the Closers tasked with protecting New Seoul from the monster invasion.

The main gameplay method in Closers is a series of instanced missions/dungeons broken into chapters similar to Dungeon Fighter Online and Vindictus. Interestingly, the game also includes a MOBA/AoS style PvP mode inspired by League of Legends.

Game Modes - Missions, Survival, PvP (AoS), Guild War, Siege War

Characters:

Seha Lee - Striker
Seulbi Lee - Caster
J - Fighter
Yuri Seo - Ranger
Misteltein - Lancer

Closers Screenshots

Closers Featured Video

Full Review

Closers Review

Closers Online full review coming soon!

Screenshots

Closers Screenshots

Coming Soon!

Videos

Closers Videos

System Requirements

Closers System Requirements

Minimum Requirements:

Operating System: Windows XP / Vista / 7
CPU: Intel Dual Core 2.0 GHz / AMD Equivalent
Video Card: Nvidia GeForce 7600 GT / ATI Equivalent
RAM: 2 GB
Hard Disk Space: 5 GB

Recommended Requirements:

Operating System: Windows 7 / 8
CPU: Intel Core i3 / AMD Equivalent or better
Video Card: GeForce 8000 GT / ATI Equivalent or better
RAM: 4 GB or more
Hard Disk Space: 10 GB

Music

Closers Music & Soundtrack


Additional Info

Closers Additional Information

Developer: Naddic Games
Game Engine: NKX (internally developed)
Closed Beta Date: July 2014 (Korea)
Open Beta Date: December 2014 (Korea)

English Early Access Date: November 13, 2017
English Open Beta Date: December 19, 2017

Foreign Publishers:

Korea: Nexon

North America / Europe: En Masse Entertainment

Development History / Background:

Closers was developed by the South Korean gaming company Naddic Games and is published by Nexon in its home market. The South Korean closed beta began in July, 2014 with an open beta happening in December, 2014. A Western version of the game was announced on August 24th, 2017 to be published by En Masse Entertainment in the fall of 2017. The game launched into Steam Early Access on November 13, 2017 for a price and launched into open beta and went free on December 19th, 2017.

  • Preciel

    the community is nice they giveaway keys to people 😀

  • Jalil Ahmed

    Open Beta Comment: Played Closers yesterday since i loved Rusty Hearts, love the gameplay for J. However, I dropped it after four hours after seeing all the transactions currently implemented in the Open Beta.

    There's the standard transactions for extra character slots and inventory space, but i'm deeply bothered by other stuff as well.
    One thing that bothers me for example is that there seems to be a team bonus based on your chosen characters and their levels. So the more characters you have of a team, they get a bonus.
    The game got Gatchas (Aka Lootboxes, $0.72~$1), subscription service($12~$15) for elite status (30 days) that'll be upgraded to platinum status after 90 days, cosmetic items that hide it's corresponding slot ($3.20~$4), extra entry's (some also included in elite/plat status) for limited daily run dungeons, a fatigue system, and other staples.
    Cut scenes and loading screen images can use updates graphically.

    I've haven't seen an indicators where you can earn free passes for gatchas, but i'd imagine if you'd look at the in-game "black market" there are some cash shop items in there.

    Honestly this might change from its current state, but without knowing more systems and how rewards work I won't be going back. I honestly enjoying playing J (trainee), but i'm keeping my eyes on soulworker at the moment