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Guardians of Ember

Guardians of Ember is an isometric hack-and-slash action MMORPG set in a dark medieval fantasy world. Utilize over 300 active and passive skills for use in combat, taking place largely in randomized dungeons with custom difficulty settings.

Publisher: InselGames Ltd.
Playerbase: Low
Type: B2P AMMORPG
Release Date: December 13, 2016
Pros: +Dual class system. +Varied character customization. +Randomized dungeons. +Action-oriented battle.
Cons: -Paid Early Access.

Guardians of Ember

Overview

Guardians of Ember Overview

Guardians of Ember, known as Embergarde in Taiwan, is a hack-and-slash MMORPG set in the chaotic world of Olyndale. Play as a Guardian of Ember, part of a brotherhood that marks the last line of defense against a sinister evil. Choose from six different classes and four races, extending your skill set at level 15 by picking a secondary class. Travel across 58 different regions and enter over 60 randomized and challenging dungeons in search of epic loot on your quest to retrieve the Ember. The game combines hack-and-slash combat inspired by the Diablo series with traditional MMORPG gameplay, offering action-oriented combat in the game's variety of PvE and PvP modes. Other features of the game include a robust crafting and enchanting system, player housing, and various PvP options that include 1v1, 3v3, 5v5, and more.

Guardians of Ember Key Features:

  • Action-Oriented Combat – partake in intense hack-and-slash battles inspired by the combat of the Diablo series.
  • Dual Class System – play as one of six different classes and pick a secondary class at level 15 to expand your skillset.
  • Player Housing – decorate your home with a variety of furnishings and summon your own sprite.
  • Randomized Dungeons – enter over 60 dungeons with custom difficulties, randomly generated to offer a new experience every time.
  • Variety of PvP Modes – fight in the Arena of Honor in 1v1, 3v3, and 5v5 matches for ranked and unranked scores.

Guardians of Ember Screenshots

Guardians of Ember Featured Video

Full Review

Guardians of Ember Review

Coming soon!

Screenshots

Guardians of Ember Screenshots

Videos

Guardians of Ember Videos

System Requirements

Guardians of Ember System Requirements

Minimum Requirements:

Operating System: Windows Vista or newer
CPU: Core 2 Duo 2.4 GHz or better
Video Card: GeForce 9800 GTX+ or Radeon HD 4850
RAM: 2 GB
Hard Disk Space: 10 GB

Music

Guardians of Ember Music & Soundtrack

Coming Soon...

Additional Info

Guardians of Ember Additional Information

Chinese Title: 烈焰戰紀
Developer: Runewaker
Publisher: Runewaker, InselGames

Announcement Date: January 29, 2015

Release Date (Taiwan): March 12, 2015

Steam Early Access Date: August 12, 2016
Release Date (Steam): September 2016

Development History / Background:

Guardians of Ember is developed by Runewaker, creator of Runes of Magic and Dragphon's Prophet, and published by InselGames, publisher of World of Fishing and M.A.D. The game was originally released in Taiwan by its developer as a free-to-play game on March 12, 2015. InselGames acquired the rights to publish the game for a global audience, announcing their plans on August 12, 2016 by uploading the game to Steam Early Access. Its paid Early Access will launch on September 2016, with a full release coming roughly 3 to 6 months later.

  • Antiestablishmentarianism

    I tested this game and can say it shows a LOT of promise. The devs actually listen to the community and made some pretty major changes in the month of backer-testing. This is quite unheard of in gaming communities these days.

    Can't wait for the release, which has been delayed far too many times. 🙁

    • That's reassuring. I'm looking forward to GoE, hoping for the best of launches.

  • With Mu Legend, Lineage Eternal, and Lost Ark on the horizon I feel iffy paying money to play this. On the F2P side Path of Exile is a thing too. I think the price will be a barrier to a lot of people, but as-is the game is doing decent playerbase wise, so I could be wrong.

  • Tony C

    "B2P" with Micro-transaction in the game look doubt (For EA yes you cant see much items in it but in later...), its not new game which had been launch in taiwan 2015 "F2P" but had closed down, they claim its like Diablo 3 or path of exile but its not even close to those as most i can say is "Normal Action MMORPG"..
    It seem that GOE doesn't really same as those game in "POE" and "Diablo 3" as they don't have any gamble boxes that can obtain premium items or items with stats (Unless GOE remove it, while taiwan wings come with SPD and pet can autoloot) while POE does have Micro-transaction but all items is just for out-fit even the pet..

    Its a game that we normally seem play like questing,leveling and PVP but why they still need to use words like "diablo or poe" to promote their game while its not even close to those kind.. (Oh well maybe UI does look-alike)
    Yes i did read somewhere else about why they don't launch the game fully as B2P with expansion/DLC, F2P with micro-transaction, monthly subscription base due to they just don't like it that way but i wonder does launching B2P with Micro-transaction work that well for them?

    Every game industry know that hosting a game does cost expenses but yet path of exile or diablo 3 can survive so nicely till now without even entice players into their micro-transaction or founder packs.
    Its still in early-access game which not fully done yet as of december 2016, but there already gamble boxes within the game but they still not sure going to add-in wings or others as mention by developer..

    After-all game-play wise does quite playable with exclude those random crashes or delay which i wont cover much on that cause they are fixing as early access stage while we still hoping that the micro-transaction can be similar to path of exile or they can final their decision like diablo 3 with B2P that come with expansion..

  • Nheeb

    Looks like it could have been fun. It's dead before it's even out in English though. Asian developers pretty much suck nuts lately.