Last Chaos is a 3D fantasy MMORPG set in the medieval world of Iris. Features include nine playable classes, varied crafting options, and a level cap of 184+. Developed by the Korean studio, Barunson Games, Last Chaos has been around since 2006. It was one of the first free-to-play MMORPGs to launch in Western markets.
Release Date: November 20, 2006 (NA/EU)
PvP: Duels / Castle Sieges / Open PvP
Pros: +Very high level cap (184+). +Good crafting system.
Cons: -Dated graphics. -Gender locked classes. -Repetitive gameplay.
Last Chaos Overview
First released in 2006, Last Chaos is a 3D fantasy MMORPG. It features some of the typical aspects of an MMORPGs, such as a crafting system, a companion/pet, and PvP. In addition, there is the Chaos System, which allows you to join a Chaos Club that rewards players with titles and special items solely for exploring the game's world. Last Chaos is definitely one of the oldest free-to-play MMORPGs out there. It has been in service for 9+ years and survived the test of time.
Last Chaos Key Features:
- Class Variety – there are nine playable classes, and almost every single one has two class advancements.
- Guardian System – find a Guardian and let them guide you through the beginning stages of the game. This master/apprentice sort of relationship makes the community very accessible.
- Craft Away – robust crafting system, with three different categories of objects to create.
- Grind, Grind, Grind – the high level cap allows players continually grow their characters and fine tune their stats and equipment.
- Nearly Ten Years – the game has been around for almost ten years now. It has a lot of content, a strong playerbase, and a tried and true formula for gameplay.
Last Chaos Screenshots
Last Chaos Featured Video
- Titan – offensive warrior class, brought into being by the God of Darkness. High damage, medium defense. Can advance to Warmasters or Highlanders.
- Knight – defensive warrior class, students of Apollo. Medium damage, high defense. Can advance to dual-wielding Royal Knights or defensive Templar Knights.
- Mage – glass cannon caster. High burst damage with minimal defense. Can advance to Wizards or Witches.
- Rogue – stealthy and good at ranged attacks. Weak at close combat. Can advance to Assassins or Rangers.
- Healer – a supportive class that can heal and cast buffs. Only class in Last Chaos that can heal, making them extremely valuable to groups.
- Sorcerer – necromancers with the ability to raise the dead. They have also offensive magic. Can advance to Elementalists or Specialists.
- Nightshadow – dark mana casters. Only available after having reached the Level 90 cap with another character. They have no job advancement.
- Ex-Rogue – similar to rogues, but with an ability to buff the party. They can advance to Night Runners or Night Hunters.
- Archmage – the only caster in the game that can take advantage of the elemental system. They can advance to High Sorceress or Primordial Witches.
Last Chaos Review
By Albert Bassili
Last Chaos has a bit of a convoluted history. Released on November 2006, it was made by Korean developer T-Entertainment and was one of the first games published by Aeria Games Entertainment, a publisher of many games such as Grand Fantasia and Scarlet Blade. Last Chaos is now owned and hosted by Gamigo. This change came about in December 2013 when Aeria decided to shut down Last Chaos on their end and transfer the game to Gamigo. There is not much information on why the move was made, other than that Aeria thought it was time for a change and to move on.
What Does the Fox Say?
Unfortunately, first impressions of Last Chaos are not so good. While the graphical fidelity is decent for a game released in 2006, almost everything else about the graphics is disappointing: a resolution cap of 1680 x 1050 at 32-bit, horrible hitboxes, and animations which trigger deaths before they are even finished. Mobs (well, everything, really) also drop from the sky as they enter the field of vision, substantially harming the atmosphere of the game.
To add to that displeasure, the tutorial system is almost nonexistent, consisting mostly of following around quest-givers. For English readers this will be an even bigger displeasure since the grammar and formatting are abysmal, leading me personally to not even bother reading what’s written. It does not matter either way, since the quest objectives are shown in a box that floats in the middle of the screen, so they are quite hard to miss.
But putting that aside, Last Chaos releases players into the continent of Iris by way of a starter farm where they can take their first steps in killing deers, wolves, and foxes. Once the farm is done, players are pointed towards the castle, where ostensibly they are to start their adventure for real. Again, this adventure mostly takes the shape of following quest-givers around and doing the traditional, "Kill X Number of Y Mobs and Get This Item From Person A."
Unfortunately (again), most players will not notice the leveling up as they progress, since there’s no fanfare or prompt to spend skill points. As such, players will find themselves with a veritable treasure trove of points to spend on the stats: Strength, Dexterity, Intelligence, and Constitution. This tends to make the classes play the same, at least stat-wise, and there’s no real suspense or advantage in leveling.
The pace is also quite slow. Players will have to spend a considerable amount of time getting the basic skills and information down to play the game. This is made even slower by the fact that there’s no pressing need to gain new gear or complete quests.
Guardians of Something
Last Chaos does not give players much information upfront, which means a lot of time is spent hovering over buttons and trying to navigate the complex menus to figure out what exactly needs to be done. The mini-map itself is also not very helpful, and players will mostly find themselves pressing M to bring up the main map which gives more information.
The one redeeming feature here is the Guardian system. Essentially, this allows new players to become an apprentice to an older player who will help them through the first stages of the game. To do this, the player must navigate to the Guardian Window and choose one from a list of Guardians. This isn't a never-ending relationship though, and it only lasts until Level 30.
While this may not be the best solution to the problems mentioned before, playing along with an already experienced player can add some enjoyment to the game, especially if the Guardian/Apprentice relationship grows into a friendship. This can open doors to a lot of aspects of the game, such as guilds and better player parties. Newer games don't need this kind of feature, as they introduce players to the game more slowly through a well-structured tutorial.
Arts & Crafts
The crafting system in Last Chaos is robust. Mining, herbalism, and absorption are the three choices and each craft has three unique resources that can be harvested. Players first acquire the special tools required for each craft and then go to specific harvest areas where they can get the base resources desired for their crafting. These resources must then be processed by their respective skills; Stone Processing, Energy Processing, and Herb Processing. Sometimes players might get lucky and get powders from this processing, which add a buff to the player’s character.
Once this processing is complete, then things move to the crafting stage. Weaponsmith, Armorsmith, and Alchemy are the three crafting skills here and each has four tiers with each tier having three levels. So, suffice to say, players will take a while before they master everything.
In addition to this, players can also choose to have a pet. At the time of this review, there are only two pets: Horse and Dragon. As players progress through the game, one of the two will be dropped randomly as inert objects, which then have to be activated to be used. The pet levels up with the character, but unfortunately does not offer any offensive/defensive role in battle. However, they can be attacked so players have to be conscious of their pet’s location. That being said, after Level 31, pets can be trained as mounts, which is always nice.
One would expect more pets and more resources to be available in a game that is now 9+ years old but alas, that’s not the case.
Upon reaching Level 31, players can choose one of two specializations, or jobs, for their class by speaking with their class master NPC. The exception is Nightshadow, which seems to be left out in the rain for now, as they don't have a second advancement. This job system is pretty similar to Final Fantasy XI’s sub-class system, in that it gives character classes an extra little avenue of specialization and choice. In fact, most free-to-play MMORPGs have a similar system.
Also, the level cap is 184+ with 4 open character slots to play with and numerous classes, meaning there is a lot of potential grinding ahead.
Final Verdict – Fair
While Last Chaos is marketed as a western RPG, I doubt many western gamers would enjoy this game much. The graphics have issues, the gameplay is slow, and pretty much everything is a hassle to do. Last Chaos is not a game that makes you want to play it and, like most MMOs that are free-to-play, a lot of the game is created so that players have to dish out money to enjoy the game. This creates an overall uninspiring experience which is compounded by the game's age. On the positive side, having been around for over nine years, Last Chaos has survived the test of time. The game maintains a core hardcore audience and has been around so long that it's enjoyed many content updates. It's hard to recommend Last Chaos to new players, but those who have played it in the past may want to check it out again for nostalgic purposes.
Last Chaos Videos
Last Chaos Links
Last Chaos System Requirements
Operating System: Windows 2000 / XP / Vista / 7 / 8
CPU: Intel Pentium 1 GHz / AMD Equivalent
Video Card: GeForce FX / Radeon 9600 128MB
RAM: 512 MB
Hard Disk Space: 1 GB
Operating System: Windows 2000 / XP / Vista / 7 / 8
CPU: Intel Pentium 4 2 GHz / AMD Equivalent
Video Card: GeForce 6800 / ATI Radeon x600 256MB or better
RAM: 1 GB
Hard Disk Space: 1 GB
Last Chaos was released in 2006, so almost any PC should be able to run the game fairly well.
Last Chaos Music & Soundtrack
Last Chaos Additional Information
Developer: Barunson Games Corporation (AKA Barunson Entertainment & Arts Corporation)
Closed Beta Date: Numerous closed beta testing phases
Open Beta Date: July 10, 2006
South Korea: Last Chaos launched in South Korea in 2005.
Last Chaos is published in North America, Europe, Brazil, and Mexico through Gamigo. The Thai version is published by game.co.th while the Russian version is serviced through LCGame.ru.
Last Chaos is the most successful MMORPG developed by Barunson Games Corporation. Despite its original Korean release back in 2005, the game still brings in healthy revenues. The game used to be available in North America and Europe through Aeria Games, but when Aeria's license expired, Gamigo picked up the service. Last Chaos is powered by the "Serious" game engine and in its peak, reached millions of users in 30 countries in fifteen languages. It's one of the first free-to-play MMORPGs to launch in the West and quickly became a hit in Europe, specifically Germany. The game originally launched as a pay-to-play title in Asia, but quickly transitioned to a free-to-play model to attract a larger playerbase. The Western version was free-to-play from the start.