Ashes of Creation: Apocalypse Goes Offline Until January 11, 2019, Will Only Be Playable on Weekends
Ashes of Creation's multiplayer arena spin-off Apocalypse took its servers offline on December 26, 2018 and will keep them offline until January 11, 2019. From then onward the game will only be playable each weekend until it fully launches sometime in February.
See the official announcement below:
It has been almost one week since we opened the Apocalypse servers to all registered users for our Beta test. While our servers have performed fairly well during these past few days, we have noticed a number of smaller issues where users would get stuck in queues or the general performance of the servers were not up to our shared expectations. As you know, one of the primary purposes of Apocalypse is to prepare our backend architecture for our upcoming MMORPG Alphas and Betas.
Thanks to your participation in this weeks beta test, we were able to identify some key issues, that impact our ability to scale up the number of participants in the current testing phase to the level we had planned to. In order to continue improving the underlying structure, we must return Ashes of Creation Apocalypse to a limited Beta Testing Phase. The current beta testing of Apocalypse will remain online until the 26th of December, at Noon Pacific time. After this we will take them offline to continue our work to optimize the structure for larger player numbers and preparing castle siege testing. We will open the servers again for focused stress testing on the weekend of the 11th of January 2019, and will provide access during each weekend thereafter, leading up to the official release of Apocalypse in February.
During these weekends players will be able to freely download and play the game as it is right now. We may limit the maximum number of concurrent users during those weekends while we optimize server stability.
Any progress that players make during this time, as well as any purchases, will persist through the testing weekends and will carry over to the release version. The current chapter of the Adventure Path will also be extended so that players who join at the release will still be able to unlock all the rewards for the MMORPG.
As we prepare for Alpha One of the MMORPG, the testing data we collect from Apocalypse is invaluable. Ashes will be an open world, with thousands of concurrent players, not split into channels or instances. With battles that will see hundreds of players fighting each other or legendary world bosses. Preparing for that, requires extensive testing, which we are so grateful to our Glorious Testers who continue to support the project. Your commitment to Ashes is what makes everything possible.
So from everyone here, we would like to thank you for being part of our project, and helping to make Ashes of Creation the best it can be