Bethesda Announces Quake Champions, A New Arena FPS

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It has been nine years since the last Quake game, Enemy Territory: Quake Wars, was released. It has been six years since Quake Live, the modernized version of Quake III Arena, was released. Yesterday at E3, Bethesda announced a new arena FPS in the Quake series: Quake Champions.

Very few details have been announced as of yet. The game is described as follows.

Quake Champions will deliver the mythos of the first Quake with the groundbreaking multiplayer mayhem of Quake III Arena. The game will also introduce a major new feature to the franchise – Champions – a roster of fierce warriors, each with unique attributes and abilities, which enable players to compete in their own distinctive style.

Quake Champions will run at "120hz with unlocked frame rates." It is "designed and built for eSports" and Bethesda and id Software intend to support the game in leagues and at tournaments, "including QuakeCon."

id Software Studio Director Tim Willits had the following to say about the announcement.

20 years ago, Quake set new standards for multiplayer competition and pushed the boundaries for graphics and gameplay. It’s important to all of us at id Software that Quake Champions remains true to the Quake legacy, and delivers the speed and gameplay our long-time fans expect, while also pressing forward by introducing innovative gameplay opportunities with new Champions and abilities.

You can find the E3 Reveal Trailer below.

Quake Champions: E3 2016 Reveal Trailer (PEGI)