Elder Scrolls Online Devs Shed Light On Their Core Values For Combat Design

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Elder Scrolls Online’s combat system isn’t exactly one of it shining features, but it does offer players a lot of freedom when it comes to creating different builds. According to ZeniMax’s latest dev blog, that’s exactly what they were going for when they designed it. The studio further broke down their vision and design principles for the MMORPG’s combat system.

Aside from giving players the flexibility and freedom to customize their builds to their playstyle, the developers said that they also focused on making combat more active and dynamic and giving players a sense of mastery while keeping it consistent with Elder Scrolls lore and mechanics.

“The Elder Scrolls has captured the hearts and minds of millions of players over decades, and we strive to honor series traditions,” said the devs. “An online multiplayer world presents some unique challenges, constraints and opportunities, but fans of the series should feel a sense of familiarity within our character and combat experience. The lore and mechanics from previous games should serve as an inspiration and, when possible, a foundation for ESO combat.”

“In a nutshell, we want combat to feel fun and rewarding to all players,” ZeniMax added. “We have a wide variety of players with unique interests and motivations for playing, so we recognize that what feels ‘fun and rewarding’ is a little different for everyone. Our goal is to strike a good balance, and just like our community has evolved over time, so has the need to address things that didn’t align with our combat core values.”

The said dev blog is in response to a recent combat Q&A session and hopes to shed light on their motivations for past and future updates to the combat system. You can check out the dev blog in full over at the Elder Scrolls Online official site.