Fly For Fun's Turning Point Part 2 Update is Now Live

The previously announced update for Fly For Fun "Turning Point Part 2" officially launched today on European and North American servers. The update revamps the Mars Marine dungeon, increases the game's level cap from 155 to 170, adds new guild war rewards, new gear, and much more.

Besides the new update going live, Webzen has a lot more content in the pipeline for Fly For Fun for the remainder of the year. Despite the game launching in 2005, Fly For Fun remains very much alive and well. Learn more about the update as well as ongoing events here.

Flyff Gold Official Trailer

The expansion introduces the newly besieged Mars Mine dungeon: tree-like creatures now inhabit the mines and Depressed Naiphins need the help of the bravest heroes to find their way out. New armor, weapons and gems make this dungeon run the ultimate choice for high-level players.

This second and last chapter of the "Turning Point" saga also frees characters from level-cap restrictions by adding 15 additional levels (from 155 to 170), starting an exciting race for the fastest-levelling player in Madrigal.

New Guild War rewards are also part of the update, with 2 new cloaks now timed to 7 days. This change will turn Guild Wars into a recurrent and more competitive event: winning guilds will need to prove themselves on a weekly basis to keep the most powerful cloak in the game.

Moreover, thanks to the new Fusion system, players can now sacrifice unwanted "Decos" to obtain different ones, with a chance to even get the popular and valuable Dragon costume.

But this is not all: WEBZEN has confirmed that the developers will be working on this content update constantly during the year, and that additional patches will bring more and more features in the coming months. With this news, the Flyff team believes it is indeed a true "Turning Point" for the future of the game.