Halo Infinite Multiplayer Seasons Will Have Separate Storyline Starting With ‘Heroes Of Reach’

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Following their Halo Infinite multiplayer reveal at E3 2021 earlier this month, 343 Industries is back with more information on multiplayer seasons and how battle passes will work in the next Halo game. The team also announced Reach-themed content coming to the game for its first multiplayer season, which will be called Heroes of Reach.

“[. . .] We picked ‘Heroes of Reach’ as a Seasonal theme for very specific reasons,” said Head of Creative Joseph Staten on Halo Waypoint. “Reach has a rich history; it’s a key location for Spartans of old and a focal point for a new generation of Spartans preparing to wrestle with the perils and mysteries of a galaxy that has fundamentally changed after the events of Halo 5.”

Staten also touched on character customization and how multiplayer characters will tie in to the Halo universe. “Customizing your character, making your Spartan look and sound exactly the way you want, is a huge part of the journey,” he said. “So is tracking your triumphs and setbacks or interacting with your friends and foes on a new-and-improved Halo Waypoint. But your journey is more than that.”

“Halo Infinite’s first multiplayer Season takes place at a transformational moment in Halo history—at the pivot point from one generation of heroes to the next,” Staten added. “In this moment, your multiplayer hero is waiting just offstage, geared up for battle and ready to spring into action. And their epic story has yet to be told.”

“At the center of our plans is a goal to deeply root your multiplayer character in the larger Halo universe and give them a vital, active role in the Halo story moving forward. How exactly we’re going to do this in the Seasons and years ahead… Well, we’re not ready to share details yet.”

As for multiplayer seasons, Staten said that they’ll run for about three months and that players will still be able to progress through previous battle pass seasons even when a new one kicks off. He also revealed their plans to introduce and rotate content every week to make sure that players aren’t punished for not playing as much in a given week.

The multiplayer mode will be free-to-play without lootboxes or paywalled content. Players, however, might need to fork over additional cash to gain access to future content and DLCs, including new maps, new game modes, and new Spartan customization options.

Halo Infinite is set to arrive on PC, Xbox One, and Xbox Series X|S this holiday season.