Mobile Esports Revenue at $7B Estimate for China

According to a recent report, China's mobile Esports revenue is expected to earn $6.78 billion by the end of 2017.

The estimate is projected on numbers from 2016, where mobile Esports revenue had net China $1.9 billion, triple the figures seen in 2015. Given the growing boom in China's mobile Esports scene, revenues are predicted to follow the same upwards trend and triple again this year.

China's mobile Esports audience is expanding rapidly in the same fashion, and is expected to grow from 118.5 million in 2016, to a whopping 285.3 million by the end of this year. The criteria for these numbers include those who "watch or participate in a core mobile eSports competition for one or more times in the recent half year".

The astronomical growth seen here is likely the result of the heavy promotion of China's most popular mobile Esports offerings. Games like Tencent's new golden boy King of Glory (known as Strike of Kings in the west), which currently has over 50 million active users a day, is no doubt a heavyweight contender for China's booming mobile Esports market.

While the mobile Esports scene has not caught up with the PC-dominated Esports scene just yet, with more games like King of Glory topping the charts, it won't be long till it surpasses its big brother in the market.