Neverwinter's Swords of Chult Update Now Live on Xbox One and PS4

We've covered Neverwinter's latest update, Swords of Chult, numerous times on our website, but today is the day that Swords of Chult is live on consoles. In press releases sent out, Swords of Chult brings with it a "dynamic, endgame Skirmish to Port Nyanzaru," as well as PvP, inventory management, and adjustments to the refinement system, namely being able to bulk convert items.

Expanding upon Tomb of Annihilation, Swords of Chult brings the threat of the jungle to Port Nyanzaru. Dinosaurs, the undead, and Acererak's servants are very real threats in "The Merchant Prince's Folly," which changes each time it's played.

Campaign Progression for alts is now much easier, with console players being able to create Signets of Patronage for several endgame campaigns. Tenacity is out of PvP, and control effects have diminishing returns, and changes to armor penetration should make for a much better PvP experience - as well as a new permanent Solo PvP Queue.

The Swords of Chult Update is now live on Consoles.

Introducing Neverwinter: Swords of Chult