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Million Arthur

Million Arthur is a free-to-play, online TCG/RPG on mobile devices with anime-inspired artwork, Japanese voice acting, story-driven gameplay, automated card combat, lots of cards to collect, many areas to explore, and online PVP.

Publisher: GAMEVIL
Type: Mobile TCG
Release Date: July 15, 2015
Shut Down: December 07, 2015
Pros: +Appealing artwork. +Great story and voice acting. +Many cards to collect. +Great music.
Cons: -Automated combat. –Energy runs out quickly.

Million Arthur Shut Down on December 07, 2015

Overview

Million Arthur Overview

Million Arthur is a 2D TCG-RPG hybrid developed by Square Enix, a company most known for their Final Fantasy series, and published by GAMEVIL, the publishers of the popular Zenonia series. Play as Arthur and become the rightful ruler of all of Britain. Choose from three unique factions (Castle of Swords, Artisan Alliance, and Magic Society). Explore the large world and defend Britain from incoming invaders. Collect over 100 cards with high quality, anime-inspired artwork and customize your deck. Experience a fully Japanese voice-acted story with English subtitles and meet unique characters full of personality and emotion. Travel through regions with simple one-tap movement and battle enemies with streamlined, automated combat. Upgrade and evolve your cards to make them even more powerful. Challenge players online in the PVP mode. Build your deck and lead Britain to victory!

Million Arthur Features:

  • Many Regions to Explore – Explore Britain with dozens of fictional regions filled with cards to collect, players to meet, and adversaries to fight.
  • Anime-inspired Artwork – Every card features high quality anime-style artwork created by a team of over 50 artists.
  • Automated Combat – Defeat foes in a streamlined, automated battle system that is quick, turn-based, and full of flashy effects.
  • Many Cards to Collect – Collect over 100 cards and assemble your deck to take on enemies, bosses, and other people online.
  • Engaging Story – Experience an interesting story complete with hours of high quality Japanese voice acting for every character.
  • Online PVP – Fight head-to-head against random players online in quick, automated battles with animated visuals.

Million Arthur Screenshots

Million Arthur Featured Video

Million Arthur - Official Gameplay Trailer

Full Review

Million Arthur Review

By, Herman Y.

Million Arthur is a free-to-play, card battle RPG developed by Square Enix, a large game developer and publisher most known for their Final Fantasy series that has been shifting their focus to mobile gaming, and published by GAMEVIL, the publishers behind popular mobile RPGs such as Darkness Reborn, Kritika: The White Knights, and the Zenonia series. Square Enix first released the Japanese version of Million Arthur, known as Kaku-San-Sei Million Arthur, in 2012 for Android and iOS, and later ported it onto PS Vita and Nintendo 3DS in 2014. Million Arthur is the official English version for mobile and is the exact same game fully intact with the Japanese voice acting. Million Arthur was so popular in Japan that there was a manga and TV show made for the game. The game is essentially a mobile TCG similar to the popular mobile card games, Rage of Bahamut and Legend of the Cryptids, but with a more modernized, JRPG feel to it. Three years after its original Japanese release, Million Arthur is an interesting card-based RPG with its fair share of pros and cons.

Voice Acting and Story
Unlike a lot of mobile and PC trading card games, Million Arthur is very story-driven. The game features a high quality story full of Japanese voice acting that speaks of high production value. Million Arthur is over 1 GB in file size and most of the storage space is due to the large amounts of voice acting. Each of the three starting characters that players can choose from are separately voice acted and the voice acting is very well done. It is impressive to see how work and effort went into the story of a mobile TCG game and the fact that they voice acted every single character. Players will meet a lot of new characters along the way and experience a lot of interesting events and dialogue. The game also has very fitting and high quality JRPG-style music during the dialogue, exploring, and battle sequences that adds more immersion to each scene.

Million Arthur is based on the children’s legend of King Arthur, who gained the right to rule Britain after pulling the sword, Excalibur, from the stone. In Million Arthur, players play as Arthur, although the story is completely rewritten into a fictional, anime-inspired setting. After becoming King within the first seconds of the game and having intriguing conversations with the magician, Merlin, and a fairy companion, players set out around a fictional Britain to fight off incoming invaders. After the tutorial, the game places the main story and side story dialogues into a separate menu as to not intrude with the gameplay, which is odd, but this feature is also seen in other Japanese/Square Enix games such as the PSP game, Dissidia Final Fantasy. The story is well-written and the Japanese voice-acting adds emotion to the dialogue. Overall, despite the casual TCG elements of the game, the game has a high quality story that creates a cinematic and compelling experience.

Traveling Through the Stages
Million Arthur has a stage progression system much like older mobile TCGs such as Rage of Bahamut and Legend of the Cryptids, but more modernized. Players can see the main menu at their base (Camelot) and there is a large world map featuring many regions that players can travel through. Each of these regions has multiple parts (i.e. Region 1-1, Region 1-2, etc.) and players can move through these regions by simply tapping the “Proceed” button. Tapping the “Proceed” button will instantly move players forward for a certain percentage of the area and these areas are basically 2D pictures that slightly change when players move forward. Players move in a linear path and there are no options to turn or anything. Every so often, players will experience random encounters such as discovering new cards, meeting other players, and battle sequences. Players can find new cards from exploring and obtaining a duplicate card gives experience to the card to level it up. While exploring, players may meet other players which gives friend points, and may run into enemies leading to a battle. Each region has specific cards players can collect and although acquiring them occurs randomly, the specific cards you can get in each area are not random. Each tap along the map area also gives players experience and gold and leveling up allows players can increase their total number of “Action Points” (energy for exploring) and “Battle Cost” (energy for fighting). Each movement requires Action Points and unfortunately, they run out very quickly.

TCG Battle System
The combat system in Million Arthur is completely automated. Upon encountering an enemy in a map, the game transitions into a battle sequence in which the player’s cards magically appear and fly toward the enemy causing damage. It is turn-based and players and the opponents will take turns attacking each other. Players have no control over the combat and can simply watch to see what happens. It is, unfortunately, very unintuitive but the battles are quick and the animations are flashy and somewhat interesting to watch. Cards will randomly use skills on their own every now and then, which are usually buff or debuff skills. Cards can also get additional buffs if the cards of are similar faction or type. If players are defeated in battle, they lose all of their Battle Cost, which is not something players want to lose. Enemies retain their lowered HP for a duration after players are defeated but it takes a long time for Battle Cost to regenerate (1 every minute). Overall, the battle system is very simple and automated but will appeal to more hands-off, casual players.

Many Cards to Collect
Like all trading card games, Million Arthur has a large variety of cards to collect. Most of the cards have anime-inspired artwork which is well-drawn and appealing to look at. Oddly, not all the cards seem to fit in the same universe. Some cards feature medieval warriors, some feature cute anime schoolgirls, and others have a sci-fi, futuristic theme to them. Each card has a faction, star ranking, level, attack power, health points, and cost. Players can choose a faction when they start which influences their beginning cards and using cards of the same faction gives bonuses. Players can level their cards to increase the attack power and health points of the cards, and each card has a cost. Players have a max cost limit (which raises as they level up) such that players must assemble their deck as to not surpass the cost limit, preventing them from stacking their deck with powerful cards. There are tons of cards to collect and players can acquire cards randomly from exploring stages and from the summon system.

PVP
Million Arthur has a PVP mode in which players can battle against other players online. Like the single-player battles, they are completely automated. Ironically, all the character animations in the game went into the PVP mode. Upon accessing the PVP menu, players are given a list of opponents to fight against. The opponents range from low to high level but the game is unfortunately unbalanced as the game tends to match players with much more powerful opponents. Because of this, the PVP is pretty unbalanced whether players spend money or not just due to the unfair match-making. Once an opponent has been selected, players can watch the two characters battle it out, with cards. The combat is entirely automated, but this time, you can watch your character who is given some frames of animations to magically draw cards and shoot laser beams. There is a leaderboard and the PVP requires Battle Cost to fight. Players will lose all their Battle Cost if they are defeated, similar to dying in the explore mode.

Cash Shop/In-App Purchases (IAP)
Million Arthur’s in-app purchases comprise of only two things: Card summons and potions. The card summons feature the standard Gacha gambling system in which Summons will give out random cards. Players can summon cards with Gacha tickets (which can be obtained for free via quests, login rewards, and more), MC (premium currency), or friend points, which are used for the lower rank summons. Due to the gambling nature of the system, players have no control over what card they will receive and the chances of getting a rare card are low. With MC, players can also purchase potions which refill “Action Points” (for exploring) and “Battle Cost” (for fighting). These potions can also be obtained for free from login rewards, quests, and random encounters. Overall, the in-app purchases in Million Arthur are fairly standard to Gacha-themed games, and are not fully necessary since the game gives out free Gacha tickets and potions regularly but paying members will have advantages in potentially better cards and being able to refill their AP and BC more quickly.

Final Verdict – Good
Million Arthur is similar to many other mobile trading card games but with a more modern and JRPG feel to it. Although the game lacks intuitive gameplay, due to automated battles and simplified traveling, Million Arthur does feature high quality artwork, top notch voice-acting, and an engaging story that makes it worth trying out for TCG and JRPG fans.

Screenshots

Million Arthur Screenshots

Videos

Million Arthur Videos

Playlist: Million Arthur (Mobile)

System Requirements

Million Arthur System Requirements

Minimum Requirements:

Android 3.0 and up / iOS 7.0 or later.

Music

Million Arthur Music & Soundtrack

Additional Information

Million Arthur Additional Information

Developer: Square Enix
Publisher: GAMEVIL
Platforms: Android, iOS
Release Date: July 15, 2015

Shut Down: December 07, 2015

Million Arthur was developed by Square Enix, a Japan-based game developer and publisher most known for their Final Fantasy game series that have increased their focus on the mobile platform, and published by GAMEVIL, a Korean game publisher most known for their Zenonia game series. Million Arthur was originally released in Japan in 2012 as Kaku-San-Sei Million Arthur for Android and iOS and later for the PS Vita and Nintendo 3DS. A Southeast Asian English version of Million Arthur (published by Cherrycredits) came out in early 2014, but was shut down leading up to GAMEVIL’s global republish in July 15, 2015. Million Arthur, under GAMEVIL, reached over 100,000 downloads within a week. GAMEVIL is also the publisher of the popular mobile action RPGs, Darkness Reborn and Kritika: The White Knights. On October 22, 2015 it was announced that the game would shut down on December 07, 2015.