Shadowgun: Deadzone is a mobile third person shooter with high quality 3D graphics, fast-paced PVP combat, many guns to unlock and upgrade, quick, casual matches, and two modes (Deathmatch and Team-based Zone Defense).
|Publisher: Madfinger Games
Type: Mobile Shooter
Release Date: November 15, 2012
Shut Down: March 31, 2019
Pros: +High quality graphics. +Easy to pick up and play +Many guns to collect and upgrade.
Cons: -Repetitive gameplay. -Pay-to-win aspects
Shadowgun: Deadzone Shut Down on March 31, 2019
Shadowgun: Deadzone Overview
Shadowgun: Deadzone is a free-to-play 3D mobile shooter developed and published by Madfinger Games, the same creators of the popular Dead Trigger and Samurai mobile game series. Experience console-quality 3D graphics full of high quality effects, weapon designs, and environments. Battle it out against players around the world in online PVP battles with up to 12 players. Blast your way to victory in the free-for-all Deathmatch or work together with your team in the Capture the Base-style, Zone Defense. Employ strategy with the abilities to sprint, roll, throw grenades, and hide/shoot behind cover. Unlock and upgrade dozens of unique weapons including assault rifles, machine guns, plasma rifles, rocket launchers, and more. Cause even more damage with frag grenades and sentry guns, and help your team with health and ammo packs. Join this fast-paced online battleground today.
Shadowgun: Deadzone Features:
- High Quality 3D Graphics – Experience console-quality graphics with a futuristic, sci-fi theme and sharp, detailed, and varied environments.
- Fast-paced Combat – Defeat opponents in fast-paced, close-quartered combat with a cover system, knockdown ability, and ability to sprint and roll.
- Two Modes – Fight against 11 other players in the free-for-all Deathmatch mode or work together in the team-based Zone Defense mode.
- Many Weapons and Guns – Unlock and upgrade dozens of unique guns including SMGs, machine guns, plasma rifles, rocket launchers, and more.
- Easy to Pick up and Play – Pick up and play this game at any time with quick 5 minute matches and a purely PVP experience.
Shadowgun: Deadzone Screenshots
Shadowgun: Deadzone Featured Video
Shadowgun: Deadzone Review
By, Herman Y.
Shadowgun: Deadzone is a free-to-play, 3D online shooter developed and published by Madfinger Games, a Czech mobile game developer most known for their Dead Trigger and Samurai game series, as well as the original Shadowgun. Shadowgun (the original) was Madfinger Game’s debut mobile third person shooter that came out in 2011 and earned them a reputation as a AAA mobile game developer and multiple game awards. On November 15, 2012, Madfinger Games released Shadowgun: Deadzone, a free-to-play online PVP spin-off of Shadowgun (which was single-player), which currently has over 20 million downloads in 2015. Shadowgun: Deadzone provides a purely PVP experience and has no single player campaign. It offers top notch 3D graphics and quick, casual gameplay that makes it a great mobile shooter to pick up and play at any time.
Shadowgun: Deadzone features two main modes: Deathmatch and Zone Defense. In Deathmatch, players are matched into a room with up to 11 other players and fight in a free-for-all-style brawl. The match-making is very quick (for both modes) and players will find a game within seconds. Once in a game, the objective in Deathmatch is to simply get as many points as you can. Players get points from kills and assists and receive rewards (Money and experience) based on their scores. The Deathmatch maps are somewhat small and players will generally fight in close quarters although there is still a lot of room to run around. If players die, they can respawn after a 5 second wait. The gameplay is fast-paced and each match lasts around 5-6 minutes, making it a great game for short bursts of fun. The only con is that the matches can be unbalanced due to unfair match-making and some pay-to-win aspects (will be explained more later).
The second mode is called “Zone Defense.” This a team-based, capture the base (zone) mode. Players are randomly placed in the Red or Blue team and the objective is to either get 100 kills before the other team or to capture all 5 zones. The maps have a linear, straight design and there are 5 zones (which are basically flags) labelled A-E along the map. Teams start on opposite ends and have to move along capturing all the zones as firefights break out toward the middle. To capture a flag, players simply have to stand on the flag and there is a “flag raising” system such that players have to wait for a flag to raise to capture the zone and when capturing an enemy zone, the enemy’s flag must first be lowered before the flag can be raised. Players can also spawn at any of the captured zones when they die to quickly get back into the heavy firefight regions. This mode is fairly entertaining and requires some teamwork and strategy. Sometimes players will go stealthy, sneak past enemy players, and capture zones behind enemy lines which can create a lot of confusion and opportunities to push forward. Like in Deathmatch, players will receive Money and experience based on their score and get a slight bonus if their team wins.
The combat in Shadowgun: Deadzone is similar to many other mobile shooters. Players can move with a virtual joystick and have a button to shoot as well as buttons to sprint, roll, and reload. Players can also aim by rotating the right side of the screen. There are also buttons on the top right to throw grenades, switch weapons, and use power-ups. Like most mobile shooters, the touch controls take a while to get used to and most new players will have trouble aiming properly. The controls are actually very polished and responsive and the gameplay requires skill, positioning, and quick reflexes. Players can also go behind cover by running into an object, such as a wall or barricade, and can shoot over cover by pressing the shoot button. There is also a special knockdown attack that changes things up in a lot of encounters. When players go up close to an enemy and press “shoot,” they will knock down the opponent and stun them for about 2 seconds. This gives the attacker an opportunity to shoot and finish off the opponent while they are on the ground. This adds a new tactic to the gameplay and makes close encounters much more deadly.
The graphics look extremely good for a game that came out in 2012. Madfinger Games was definitely ahead of its time as they were one of the first mobile developers to bring console-like graphics onto mobile devices. Despite coming out in 2012, Shadowgun: Deadzone is a gorgeous looking 3D shooter that is also optimized to run well even on older devices. It has a sci-fi, futuristic theme as well as a kind of dark and alien-like atmosphere. There are many different maps that are beautifully designed and most of them look like some kind of space station, factory, or lab. The character models look a little blocky and fuzzy but are still decent, and the environments simply look amazing. Each map has so many little details to its design and looks very colorful and sharp. The animations have also aged well and there is a ragdoll effect when players are killed. Overall, despite Shadowgun: Deadzone being an older game, it is still one of the best looking shooters on mobile devices.
Weapons and Upgrades
There are many different guns and equipment to unlock in Shadowgun: Deadzone. Guns and equipment are level-restricted and they also have to be purchased with Money (in-game currency). Weapons include Closed RNG (SMGs and Shotguns), Assault (Assault Rifles and Machine Guns), Energy (Sniper Rifles and Plasma Throwers), Launcher (Rocket Launchers), and Explosive (Mines and Grenades). Each weapon can only be unlocked after reaching a certain level and cost a good amount of Money to purchase. Weapons can also be upgraded in various aspects such as damage, fire rate, clip size, and more, with Money. Each weapon has different stats and is useful in various situations so players will have to choose weapons based on their preferred combat style. In addition to weapons, players can purchase Teamplay items (Area Healing, Radar & Jamming, Area Resupply), placeable Sentry guns, Weapon/item slots, movement perks, and health perks with Money.
Cash Shop/In-App Purchases (IAP)
The in-app purchases in Shadowgun: Deadzone can be fairly pay-to-win if players are willing to spend a lot of money. Firstly, players can purchase VIP with Gold (premium currency) which gives 50% experience and Money boosts. Players can also use Gold to purchase Money (in-game currency). Because of these advantages, paying players can level faster, therefore unlocking new weapons earlier than others, and can upgrade their weapons faster due to having more Money, which is used to upgrade weapons. Therefore, paying players tend to have better equipment that are also fully upgraded. With Gold, players can also purchase exclusively paid items such as Skins (costumes with no stats), Hats, and combat boost items. While the Skins are purely cosmetic, the Hats actually protect players from headshots, and boost items give temporary combat boosts such as armor, speed, damage, accuracy, and invisibility boosts, giving additional advantages to paying players. Although all weapons/guns can be unlocked and upgraded without spending money, paying definitely gives players a reasonable advantage over non-paying players and gives the game a very pay-to-win feel. However, not everyone spends cash so most games are still somewhat balanced.
Final Verdict – Good
Shadowgun: Deadzone is a very fun and simple online third person shooter for quick bursts of fun with great graphics, fast-paced gameplay, and lots of weapons to unlock and upgrade. Although the game has a pay-to-win design, most matches are still somewhat balanced and every weapon can eventually be unlocked making Shadowgun: Deadzone an entertaining mobile shooter to try it.
Shadowgun: Deadzone Videos
Shadowgun: Deadzone Links
Shadowgun: Deadzone Official Site
Shadowgun: Deadzone Google Play
Shadowgun: Deadzone iOS
Shadowgun: Deadzone Wikia
Shadowgun: Deadzone System Requirements
Android 3.0 and up / iOS 6.0 and later
Shadowgun: Deadzone Music & Soundtrack
Shadowgun: Deadzone Additional Information
Developer: Madfinger Games
Publisher: Madfinger Games
Platforms: Android, iOS
Release Date: November 15, 2012
Shut Down: March 31, 2019
Shadowgun: Deadzone was developed and published by Madfinger Games, a Czech mobile game developer most known for their mobile game series, Dead Trigger and Samurai. Shadowgun: Deadzone is an online PVP shooter based on their singleplayer third person shooter, Shadowgun. Shadowgun: Deadzone was released globally on November 15, 2012 and currently has over 20 million downloads on Google Play and Apple iTunes. On August 2015, Madfinger Games released the “Game Master’s Kit,” a special version of Shadowgun: Deadzone that allows players to create their own maps, modify characters and weapons, and create their own servers.