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Stellar Overload

Stellar Overload is a buy-to-play voxel-based adventure game with FPS controls and a massive open world to explore and manipulate. Players are sent across a variety of different cubic planets to invent new technologies and take back your home.

Publisher: Cubical Drift
Playerbase: Low
Type: Sandbox MMO
Release Date: October 11, 2016
Pros: +Fantastic graphics and UI. +Polished game mechanics. +Tight controls.
Cons: -No character creation. -Frame rate issues. -Repetitive gameplay.

Stellar Overload


Stellar Overload Overview

Stellar Overload, originally known as Planets³, is a buy-to-play voxel-based sandbox MMOFPS inspired by games such as Minecraft and Trove. Explore cubic planets and complete scenarios to further your adventure with the ultimate goal of returning to your home world to fight off the villainous robots that took it over. Progress through the game's main quest by exploring the open world, venturing into dungeons and caves to fight increasingly powerful monsters to acquire new recipes and resources. Craft a variety of objects using raw resources picked up from the world, found in chests, or gained from quests, using the game's intuitive and comprehensive crafting interface and the game's construction tools. Create a vehicle to speed up your movement, a jet pack to travel through caves more easily, high-tech weaponry and armor, and more to aid you on your quest to get your home world back. Build structures to shelter you from your foes, and try out the game's creative mode that allows players to unleash their imagination without worrying about the game scenario. Invite friends to join you on your quest and traverse the game's multiple planets in search of adventure and new discoveries.

Stellar Overload Key Features:

  • Infinite Sandbox Gameplay – the direction of the gameplay is up to the player, allowing players to craft and build what they desire where they want.
  • High Quality Voxel Art – enter a crisp and detailed world brought to life with voxel graphics that features differently shaped cubes for more variety and freedom.
  • Multiple Planets to Explore – visit multiple massive cubic planets each with their own dungeons, caves, and monsters to uncover.
  • Construct Buildings and Vehicles – build dwellings to shelter yourself and your friends, and build a variety of vehicles to help you cover more ground quickly.
  • Scenario and Creative Modes – choose between the game's main mode that allows you to follow set scenarios and quests, or pick creative mode to freely build and create with no limits.

Stellar Overload Screenshots

Stellar Overload Featured Video

Full Review

Stellar Overload Review

Coming Soon!


Stellar Overload Screenshots


Stellar Overload Videos

System Requirements

Stellar Overload System Requirements

Minimum Requirements:

Operating System: Windows 7 SP1 or above (64-bit required) / Mac OSX Mavericks (10.9.2) or above (64-bit required) / Ubuntu 15.10 or above (64-bit required)
CPU: Quad-core i5 or AMD equivalent
Video Card: AMd Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB)
Hard Disk Space: 5 GB

Recommended Requirements:

Operating System: Windows 7 SP1 or above (64-bit required) / Mac OSX Mavericks (10.9.2) or above (64-bit required) / Ubuntu 15.10 or above (64-bit required)
CPU: Quad-core i7 or AMD equivalent
RAM: 16 GB
Video Card: AMd Radeon RX 480 or NVIDIA GTX 970
Hard Disk Space: 5 GB


Stellar Overload Music & Soundtrack

Coming soon...

Additional Info

Stellar Overload Additional Information

Developer: Cubical Drift
Publisher: Cubical Drift
Game Engine: Unreal Engine 4

Kickstarter Launch Date: March 5, 2014
Kickstarter Funded Date: April 5, 2014

Alpha Release Date: May 27, 2015
Steam Early Access Date: October 12, 2016

Release Date: TBA

Stellar Overload, originally known as Planets³, is developed and published by Cubical Drift, a team of developers passionate about video games intent on creating the game of their dreams. Seeking funding, a Kickstarter was launched with a $250,000 goal on March 5, 2014 to fund the game's development. Its Kickstarter was successful, ending on April 5, 2014 and raising a total of $310,708. Development continued, though its initial roadmap was delayed by a few months due to the decision to switch from the Ogre Engine to Unreal Engine 4 on October 29, 2014. The game's first alpha was released on May 27, 2015, and was later released on Steam Early Access on October 12, 2016 for $19.99. The developers plan to release it at least one year after its Early Access release, promising not to fully release the game until it has reached their standard of quality.