Skull And Bones Leak Suggests Ubisoft Has Locked In A New Launch Date Of February 16

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Insider sources revealed that Ubisoft has locked down a new launch date for Skull and Bones after the French publisher postponed its launch again last month. It’s reportedly now narrowed down the release date to February 16th, in what will hopefully be the final time that the studio announces a launch date for the long-delayed pirate MMO. Skull and Bones’ [...]

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Skull And Bones Closed Beta Testers Waged Over Half A Million Naval Battles

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Skull and Bones’ long-delayed closed beta test, while brief, turned out to be a relative success with no major issues reported over the four-day playtest. Testers, however, apparently made the most out of those four days, waging nearly 550,000 naval battles that resulted in the sinking of over 750,000 ships. Ubisoft also reported that players collectively sailed a distance equal [...]

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Skull And Bones Finally Begins Closed Beta Testing After Six Major Delays

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After a total of six delays and some time spent gathering dust on Ubisoft’s digital back shelves, Skull and Bones has finally begun closed beta testing. The pirate-MMO-turned-multiplayer game was first announced at E3 2017 back when E3 was still a thing, and after an extremely arduous development journey, those who received a closed beta invite (or received one from [...]

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Ubisoft’s Frederick Duguet Promises A ‘Strong Improved Version’ Of Skull And Bones

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It’s been a month since Ubisoft announced that it was delaying Skull and Bones for the sixth time since it was first announced at E3 2017. The dev team has reportedly made good use of the extra time to improve and polish the long-delayed pirate MMORPG, as revealed by Ubisoft CFO Frederick Duguet during the company’s latest quarterly investor call. [...]

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Ubisoft Dives Into Skull And Bones’ Narrative Flow In A New Developer Stream

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Ubisoft has followed up last week’s announcement that it was delaying Skull and Bones for the sixth time with a developer stream that dives into the pirate MMORPG’s storyline. During the stream, Narrative Director Joel Janisse talked about how the game’s story will unfold as players progress through the game. As with most MMORPG’s, this will be done through story [...]

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