Star Citizen Brings Back The Jumptown Wars As A Team-Based Extraction Mission

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Star Citizen has caught the extraction shooter bug as it rolls out a limited-time mission based on the player-initiated Jumptown wars of Alpha 3.16. The update introduced a hidden drug lab that drew players in from across the galaxy for some unsanctioned mayhem. “This clash resulted in a perpetual tug-of-war between far-flung factions and home-grown heroes over control of the [...]

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Star Citizen Previews Alpha 3.23’s Persistent Hangars And Their Useful New Features

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Star Citizen is giving its interstellar pilots their own personal parking space with the addition of persistent hangars in Alpha 3.23. They’re basically instanced locations where players can dock their owned ships and hang out after a hard days’ work among the stars. Persistent hangars will be available on a player’s home planet and can be accessed by getting landing [...]

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Cloud Imperium Games Refocuses Its Efforts To Get Star Citizen To ‘Commercial Release’

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Star Citizen has been in alpha testing for over a decade now, with the finish line still seemingly far out of sight. Cloud Imperium Games, however, reports that its now making headway on the multiplayer space sim’s development and that it’s closer than ever to the game’s long-awaited Version 1.0 “commercial release” with just few more major hurdles to overcome. [...]

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Star Citizen Teases ‘AAA Standard’ First-Person Shooter Combat Features In Alpha 3.23

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Star Citizen is taking its first-person shooter experience to the next level with new features and improvements to bring the sci-fi space simulator’s MMOFPS side up to par with AAA shooters. That includes the addition of backpack reloading, dynamic crosshairs, new scopes, and procedural recoil. First up is backpack reloading which is a longer reload that will replace the original [...]

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Cloud Imperium Games Confirms Mass Layoff Rumors Due To Relocation And Restructuring

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Cloud Imperium Games has confirmed ongoing rumors of multiple rounds of layoffs at the Star Citizen studio over the past few weeks. The layoffs were reportedly tied to the studio’s back-to-office mandate and multiple employees’ reluctance to move from Austin, Texas to the new office complex in Manchester, UK. “Now that we are back in office and seeing the progress [...]

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Star Citizen Kicks Off Another Free Fly Event With Referral Bonuses For Existing Players

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Star Citizen is running another Free Fly event to help draw more players into its persistent sci-fi sandbox universe. The free-play event will allow new players to explore the entire game world with a handful of free ships that you can use to get around. Developer Cloud Imperium Games is also encouraging existing Star Citizen players to invite their friends [...]

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Star Citizen Reports $28.4 Million In Sales Last Month Thanks To Its In-Game Ship Expo

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Star Citizen broke its year-to-date crowdfunding record when it raked in $28.4 million in sales last month, with its annual Intergalactic Aerospace Expo doing the heavy lifting. Sales are also expected to surpass last year’s figures, assuming that December turns out to be at least as profitable as the past month. So far, the still in-development MMO has raised a [...]

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Star Citizen’s Pyro System Will Go Live In A New ‘Wild West’ Test Server On October 31

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Cloud Imperium Games took the wraps off Star Citizen’s new “preview channel” that will run alongside the Persistent Universe alpha server. The new test server will go live on October 31st and will feature the first playable version of the new Pyro System at launch. The preview channel, however, will initially be available exclusively to a randomly selected group of [...]

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