Electronic Arts Confirms Security Breach, Frostbite And FIFA Source Codes Stolen

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Electronic Arts fell victim to hackers earlier this week, with the perpetrators managing to steal over 780 gigabytes (GB) of data, including Frostbite source code. The Frostbite game engine powers multiple EA games, including the Battlefield, FIFA, and Madden series of games, among others. The hackers also claimed to have stolen FIFA 21 dev tools and matchmaking server codes for FIFA 22.

The good news is that player data wasn’t compromised during the security breach.

“We are investigating a recent incident of intrusion into our network where a limited amount of game source code and related tools were stolen,” an EA spokesperson told CNN Business. “No player data was accessed, and we have no reason to believe there is any risk to player privacy. Following the incident, we've already made security improvements and do not expect an impact on our games or our business. We are actively working with law enforcement officials and other experts as part of this ongoing criminal investigation.”

On the subject of stolen source codes, CD Projekt Red also tweeted an update on February’s data breach. According to the studio, employee data may have also been stolen along with source codes and other game-related data.

“Today, we have learned new information regarding the breach, and now have reason to believe that internal data illegally obtained during the attack is currently being circulated on the internet,” the studio said. “We are not able to confirm the exact contents of the data in question, though we believe it may include current/former employee and contractor details in addition to data related to our games. Furthermore, we cannot confirm whether or not the data involved may have been manipulated of tampered with following the breach.”