Final Fantasy XIV Latest Live Letter Reveals New Job Actions and Other Changes in Endwalker Expansion

Square Enix revealed plenty of new information for Final Fantasy XIV: Endwalker in its latest Live Letter from the Producer last night. With the game's level cap increasing to 90, there's a whole lot of new abilities being introduced to the game and some massive class changes (Summoner rework). Check out some of the job changes below:

FINAL FANTASY XIV: ENDWALKER - Job Actions

There's been plenty of new information about the new Reaper class as well which is the second new class (along with Sage) being introduced in Endwalker. The Reaper is a melee DPS class which uses scythes. Final Fantasy XIV producer Naoki Yoshida said that the Reaper class won't be easy to learn, but will be rewarding to master.

Additional information on the new Sage class was also revealed. Sage is an offensive healer class that uses shields primarily to keep their allies alive. New job changes are also eliminating shields from the Astrologian class, so only Sages and Scholars will have shields in Endwalker. The healer role will also be divided into shielding and pure healing for party finder purposes.

There's a lot a lot of other changes happening in Endwalker which were revealed last night. Final Fantasy XIV will have its first downscaling / crunch with the launch of Endwalker (nominal values will decrease but content will be rebalanced around it). Cross data center travel will be launching sometime after Endwalker launches.

Major Changes Announced in the Livestream:

  • Job Adjustments – Building upon changes implemented in Shadowbringers, Endwalker will bring new gameplay experiences for Disciples of War and Magic jobs. Updates include significant changes to Summoner job mechanics, the addition of single target buffs for all healer jobs, timing-based effects added to some tank defensive cooldowns, and much more.
  • Duty Reward Adjustments – Trials on both Normal and Extreme difficulties, which provide weapons as a reward, will now drop a weapon coffer alongside one of the available weapon rewards, allowing players to more easily obtain weapons of their choosing.
  • System-related Updates – Various quality of life updates such as enhanced HUD customization, improved ground targeting functionality, and UI updates will be added.
  • Adjustments to HQ Items – To help reduce overall inventory bloat and preventing unintended procurement of HQ items, certain items such as gathered items, enemy drops, and token exchange materials will no longer be available as high-quality items. Gatherer actions, quests, and achievements related to HQ items will undergo adjustments accordingly; however, crafted items and equipment will remain available as both normal- and high-quality.
  • Post-Release Patch Update – Due to the urgent need to address server congestion, the Data Center Travel system is scheduled for implementation after Patch 6.0

Check out the full Letter from the Producer Part LXVI Below to see all changes:

FINAL FANTASY XIV Letter from the Producer LIVE Part LXVI