BioWare Officially Names Broadsword As Star Wars The Old Republic’s New Developer

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We all knew this announcement was coming, but here’s official confirmation anyway. BioWare has officially named Broadsword as Star Wars The Old Republic’s new custodian along with 40 of the EA-owned studio’s developers.

“[…] While EA will remain SWTOR’s publisher, development of the game will move to our partner and friends at Broadsword, a boutique studio with expertise in managing online games,” announced BioWare General Manager Gary McKay.

“Both the Broadsword studio and SWTOR team members will be joining forces and working tirelessly to support ‘every player, every day,’ ensuring that these worlds and these communities continue to thrive and grow,” he added. “Their Founder and President, Rob Denton, even has direct experience with SWTOR, having helped lead the team during the development and launch of the game during his time at EA.”

SWTOR’s executive producer Keith Kanneg also penned a letter to the game’s community, expressing confidence in Broadsword’s ability to ensure a bright future for the Star Wars MMORPG.

“Even after almost 12 years, I see so much room for growth and so much potential in SWTOR,” he wrote. “I know decisions that impact our people are the hardest part of change and evolution, but I believe Broadsword is the right studio to continue to enhance and modernize our game—and also expand the number of people who can play it.”

“We are excited about the future of SWTOR, and once we get our feet firmly planted at Broadsword, we look forward to sharing plans for game direction and improvements. Until then, rest assured that all the current plans are still in motion!” Kanneg concluded.

As BioWare previously noted, Broadsword and its new SWTOR team will continue to work remotely and any developers left behind after the transition will be shuffled into new roles within EA. The studio also maintains that the game won’t be going into maintenance mode as players had initially feared. In fact, Update 7.3.1 and 7.4 are now in the pipeline with even more updates planned in the future.