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Pathfinder Online

Pathfinder Online is a unique 3D sandbox fantasy MMORPG developed by Goblinworks. Pathfinder Online features no set classes, no grinding, a player driven economy, and so much more.

Publisher: Goblinworks
Playerbase: TBD
Type: Sandbox MMORPG
Release Date: December 31, 2014 (Early Enrollment)
Pros: +Unique sandbox focus. +No set classes or grinding. +In depth crafting system.
Cons: -No firm release date.

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Overview

Pathfinder Online Overview

Pathfinder Online is unique new sandbox MMORPG being developed by Goblinworks based on the Pathfinder franchise. The game promises a divergence from the cookie cutter generic MMORPG by having no set classes, a completely player driven economy, no unnecessary grinding, player housing, and open world PvP. The game aims to accomplish the "no grinding" promise by implementing steady XP gain for players whether they're online or offline, presumably similar to how skill gain in Eve Online works. This means both casual and hardcore players will progress at the same rate, regardless of how much time they sink into the game.

Much like Star Citizen and Camelot Unchained, Pathfinder Online is being funded by crowdfunding.

Pathfinder Online Screenshots

Pathfinder Online Featured Video

Full Review

Pathfinder Online Review

Pathfinder Online full review coming soon! (When the game launches)

Screenshots

Pathfinder Online Screenshots

Videos

Pathfinder Online Videos

System Requirements

Pathfinder Online System Requirements

Minimum Requirements:

Operating System: Windows XP / Vista / 7 / 8
CPU: Intel Dual Core / AMD X2 5600+
Video Card: Nvidia GeForce 8800 GT
RAM: 2 GB
Hard Disk Space: 5 GB

Recommended Requirements:

Operating System: Windows XP / Vista / 7 / 8 (64 bit OS recommended)
CPU: Intel Core i5 / AMD FX Series
Video Card: Nvidia GeForce GTX 400 series / ATI Radeon HD 7790
RAM: 4 GB
Hard Disk Space: 5 GB

GoblinWorks has yet to release official system requirements for Pathfinder Online. The above Pathfinder Online system requirements are OUR estimates and we will revise them as soon as official data is available.

Music

Pathfinder Online Music & Soundtrack

Not available yet

Additional Info

Pathfinder Online Additional Information

Developer: Goblinworks
Designer(s): Ryan Dancey
Other Platforms: Mac OS X
Game Engine: Unity

Early Enrollment Release Date: December 31, 2014
Open Enrollment Release Date: TBA

Development History / Background:

Pathfinder Online was developed by the Goblinworks powered by the Unity engine. The game raised slightly over $1 million through Kickstarter and aims to deliver a unique sandbox MMORPG experience. The game's name and setting is based on the tabletop Pathfinders game and the developer has an exclusive partnership with Paizo Publishing, the owner of the Pathfinder IP. The company launched their Kickstarter campaign in January, 2013 and set out to release a full game within 5 years. Early Enrollment began on December 31, 2014, allowing anyone who had backed the game on Kickstarter at a tier that included Early Enrollment or purchased an Early Enrollment package since to play.

With the release of Early Enrollment v9, Goblinworks dropped the initial box fee and allowed anyone to begin playing by simply paying a subscription fee. The company also introduced a 15-day free trial at this time.

In September 2015, it was announced that Goblinworks had suffering financial issues and that all but three of the company's staff had been laid off. At that time, Paizo CEO Lisa Stevens took over as Acting CEO.

Between September 2015 and March 2017, the game remained fairly stagnant. A few patches were released, but the game ultimately did not change much. Throughout this time, there continued to be intermittent notes from Goblinworks Acting CEO Lisa Stevens that the team was looking for someone else to take over development of the game.

On March 17, 2017, Stevens announced that the team had outlined a one-year timeline for completion of the game. The now three-person team is currently working to finish the game within the announced timeline.