Daybreak Rolls Out Just Survive PTS Update, Reiterates That H1Z1 And Just Survive Are Separate Entities
Last August, H1Z1: Just Survive, the actual zombie survival half of the game dropped the H1Z1 name and was rebranded as simply Just Survive. Daybreak Games also rolled out the new Badwater Canyon zone on the same day and released several updates over the succeeding weeks. The latest Just Survive dev blog outlines the changes made to the test server as part of yesterday’s update. The update includes changes to base-building, raids, damage balancing, and bug fixes.
“In September 2017, the decision was made to move forward with a second shift, but in a far more familiar direction. That shift was developed in parallel with the recent update including Resolution Ridge, and is making its way to the Test Server today. With this new update, we will spend several weeks iterating the large adjustments we’ve made to the core game before this new direction is published to Live. Given the gravity of the changes it is important to test this at scale and get this content in front of our players for feedback as quickly as possible.”
Daybreak also reiterated that H1Z1 and Just Survive are now separate games. “While H1Z1 and Just Survive started from the same base, as development has broadened over the years the two games have become very different from each other, both with regard to what all of you see and experience, and the programming underneath,” says Daybreak. “It’s best to consider each game as a separate entity moving forward.”
Meanwhile, on the H1Z1 side of the coin, Daybreak released an official recap the $500,000 H1Z1 Invitational 2017 held at TwitchCon over the weekend. Check it out after the break. You can also head over to the Just Survive official site for the full changelog.