Lawbreakers Halts Development and Won't go F2P
The studio behind Lawbreakers, Bosskey, made a studio announcement earlier this week basically admitting that Lawbreakers has been a failure and that they're pivoting to a new project. They also made it clear that the game won't go free to play.
The fact is LawBreakers failed to find enough of an audience to generate the funds necessary to keep it sustained in the manner we had originally planned for and anticipated. And while a pivot to free-to-play may seem like easiest change to make, a change of this magnitude takes publishing planning and resources to do it.
The team here has worked hard on this game over the past three and a half years and our studio is determined to give this game the second life it deserves. However, between now and then, we cannot sit idle. We will continue to support the game in its current state, but we also need to focus on other projects with fresh creative leaders. We have been working on something new and we can’t wait to share more about it! It’s a passion project that we’re in complete control of.
While no one should be surprised to hear Bosskey throwing in the towel with Lawbreakers, it does come as a bit of a surprise to see them ignore them rule out free to play, especially since the game already had a lootbox system in the game. Besides, the game has averaged 4.8 players online at any given time over the last month. They really don't have too much to lose by going free to play anyway. In fact, keeping Lawbreakers buy to play is a disservice to existing players. What's the point of even booting up Lawbreakers if you can't find anyone else to play with?