Path Of Exile Logs Record-High Concurrency On Delirium Launch Day, Unveils Development Plans
Path of Exile reached a record-high number of concurrent players with the launch of the Delirium expansion last Friday. Of course, the spike in players might also have a lot to do with the US being put under a state of emergency on the same day because of the COVID-19 pandemic. But, that doesn’t change the fact that over 230,000 players flooded the online ARPG’s servers in just the first hour of the expansion’s launch.
Unfortunately, the unexpectedly-high influx of players turned out to be a double-edged sword, which, coupled with the ongoing DDS attacks, caused issues with the game’s servers.
“We anticipated a large launch, and ordered considerably more servers than we usually do, but it looks like it's not enough, especially when coupled with an ongoing DDOS attack that has knocked some of these machines off the internet. More servers will be added to restore capacity, as soon as they are available to us. We have instituted a login queue so that the game experience of people who are logged in is less affected.”
Grinding Gear Games also put together a development manifesto highlighting upcoming changes based on player feedback gathered since the expansion’s launch day. These changes include tweaking to monster damage scaling, decreasing debuff durations, rebalancing monster on-death effects, improving game performance, and increasing the rate at which the Mirror of Delirum reward bar fills up.
“Note that these are still in early discussion and haven't been implemented/tested yet, so the plans may change over the next few days,” says Grinding Gear. “For speed, we'll likely apply these types of changes in patches as soon as they're ready rather than delaying them to be deployed all at once.”
Delirium will be launching on the PlayStation 4 and Xbox One in less than 24 hours. Learn more about the Delirium expansion in the video below. You can also head over to the Path of Exile official forums for more details.