Snail Games Is Remaking Age Of Wushu, Second Half Of 2017 Release Set

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With the first test for Age of Wushu 2 scheduled for early 2017, I'm sure longtime fans of Age of Wushu have been wondering what is going to happen to it once its sequel arrives. According to Chinese news site 17173, Snail Games is remaking the game in a whole new engine, albeit it was not mentioned whether the new engine will be Unreal Engine 4, the engine that both Age of Wushu 2 and Dark and Light are being made in. It sounds as if they might simply be updating the old engine, keeping the game's "classic architecture" and bringing it up to modern standards, but the use of the phrase "adopt a new world-class engine" makes it unclear.

The Age of Wushu remake will feature improved graphics, content, and gameplay mechanics, introduced in an iterative manner. The announcement states that the new version of the game "will give an unprecedented vivid visual presentation," incorporating a new cloth physics engine, a new water physics engine, and a new lighting engine that are intended to add a realistic touch to the game. It is stated that these systems "will have extraordinary performance, whether it is the calm surface of the little ripples of the characterization of the sun, or the sun rises and falls caused by light intensity and angle changes." The "martial arts system" is being reworked, as well. It is said that the remake will be based on "actual needs and external recommendations," which perhaps implies that they are taking player feedback into account.

Snail Games plans to launch the Age of Wushu remake in China during the second half of 2017. All player data from the current iteration of Age of Wushu is expected to transfer to the remake. Unfortunately, a Western release has yet to be announced.

Age of Wushu Launch Trailer