Watch The New Raiderz Reboot Development Update Video

raiderz concept art bannerIn 2015, Perfect World Entertainment announced that they were shutting down RaiderZ after just three years in operation following the closure of the original developer MAIET Entertainment. The fantasy MMORPG was picked up by Korean developer Masangsoft in 2017 with plans to rework and relaunch the game. The studio has been continually working on the game since then and have released a number of updates over the past few years.

Earlier this week, Masangsoft released a new development update video showing off all the work and improvements that have been done in the second quarter of 2020. Here’s what’s new:

Continuous Quest Processing System

We have improved the main story quest so that you can start and finish in the UI without having to go to the NPC. Of course, will introduce a separated UI for maximizing the character’s emotion.

Separate animation

The RaiderZ’s weapon animations were pretty not diverse so far. for example, one-handed sword and one-handed mace were using the same animation. But we thought this is not matched with the RaiderZ’s action sense in pursuit of non-targeting game. So we separated the various weapons’ animations and modified them to change depending on weapon type.

Change passive skill

We are making various contents based on RaiderZ’s worldview. One part of that is the change of passive skill. This passive skill type exists in many games of course, but we think this passive skill system will make RaiderZ more fun.”

You can check out these changes in the video below. You can also head over to the Raiderz Facebook page for more info.

[Raiderz] Development 2020 Q2