Perfect World Entertainment Releases Statement Confirming Motiga And Runic Games Closures
Yesterday, we reported that Motiga, the developers behind the MOBA shooter Gigantic, has closed its doors following Tweets by the studio’s employees. Today, Perfect World Entertainment released an official statement regarding its subsidiary’s closure and the future of Gigantic.
“Following the news that Motiga has reduced the staff of its studio, Perfect World Entertainment can confirm that as the publisher of Gigantic, the game will continue to be available on our platforms. A core team of developers remains at Motiga, who will work with us to support the game and its players, including moving full steam ahead with the upcoming November update and future content. We cannot thank everyone enough for their contributions in making Gigantic the outstanding experience it is today.
Perfect World Entertainment recently closed the Seattle office of Runic Games as part of the company’s continued strategy to focus on online games as a service. We’re grateful to the team for all of their hard work bringing incredible experiences like Torchlight, Torchlight II and Hob to life. Runic Games will remain a part of Perfect World Entertainment’s portfolio of studios, and its games will continue to be available to players, as we stay committed to supporting and growing Runic Games’ beloved franchises.
The staff reduction at Motiga and the closure of Runic Games Seattle were unrelated. Perfect World Entertainment stands committed to delivering the best massively multiplayer online gameplay experiences to our players.”
It's true, Runic Games has been closed. Our statement is on the website: https://t.co/uSWZ4X0XlW
Thank you for being part of our story. <3
— Runic Games (@RunicGames) November 3, 2017
Here's the studio's official statement:
It’s been over nine years since a rag-tag team of 17 developers helped open Runic Games. We’ve been so lucky for the community that has supported us and made us successful. Thanks to that support, we have had the chance to meet and work with the best people in the world. Our team here at Runic has released three successful games, and over that time we have seen many changes; team members got married, kids were born, but the most important thing is that we have become a family.
I’m sorry to say that today will be Runic’s last day open. Our focus is on our family here, and helping them find a new place to call home. If you are in games and looking for some of the best talent in the industry, please email firstname.lastname@example.org.
For those that love the Torchlight series, there will be some news coming. And for all our fans, our community and multiplayer services will keep running even after the studio's lights go off.
It has been an amazing experience. To my family here at Runic, I know we won’t be far from each other, and I’ll miss seeing you all every week.
You haven’t heard the last of us,