The Culling Expands To Europe And Oceania

thecullinglong01

In a patch update titled "The Culling Goes Down Under" The Culling has expanded their server lists to include Oceania. This update came not long after adding the highly requested European servers to help players combat lag—which was definitely a big deal in a melee combat-focused game. In addition to several minor changes the dominating Stun Gun+Backstab strategy has been nerfed with the Stun Gun's CC duration reduced to 2 from 3 as well as ammo being reduced to 2 from 3. This will definitely be a welcome change for me as the strategy was relatively uncounterable even by taking the Immunity Talent.

Ragequitting has also been nerfed, as players who alt+f4 in an attempt to deny kills will remain in the game world for some time before despawning. Hooray for justice!

The Culling - Epic 1v1 by Shurelya

You can check out the official patch notes below:

Revision #89106 (Changes since Revision #89012)
Major Changes

  • Added Oceania regional servers
  • Rebalanced Stun Gun (Ammo reduced from 3 to 2, Stun wound duration reduced from 3 seconds to 2 seconds, Self Defense Airdrop cost increased to 90 FUNC, Stalker Airdrop cost increased to 100 FUNC)
  • Med Station healing is now interrupted when healing player performs combat actions
  • Players who disconnect now have a timeout before exiting (no more rage-quitting mid-fight to deny your opponent a kill)

Minor Changes

  • Addict Airdrop cost reduced to 75 FUNC
  • Fix for text chat input disrupting camera control
  • Fix for several text-related bugs
  • Bows found in Airdrops now include 24 arrows and text descriptions reflect that
  • Fix for a bug that allowed a bow to be duplicated
  • Fix for a bug where changing server region reset graphics settings
  • Fix for several stuck spots in the map
  • Airdrops are now sorted by FUNC cost
  • Pressing Left Mouse Button during trap placement or stim usage will no longer cancel usage. Right Mouse Button now cancels
  • Players with Blindness wound can no longer see opponents’ HUD Health/Stamina/Wound display
  • Using the Center Kill Switch to activate gas pylons will now give the button-pressing player credit for resulting kills
  • Rocks and Branches now deal reduced throw damage (which does not scale when charged)
  • Removed backstab bonus for thrown weapons
  • Crafting and item interaction are now interrupted when player performs combat actions
  • Rebalanced Faster Trapper perk. Now affects trap disarm time in addition to trap deployment. Deploy and Disarm times are reduced by 75%
  • Fix for some Med Kits allowing three uses
  • Fix for inventory items temporarily disappearing for some players